Media: Difference between revisions
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Added a part that only appears on the PC release. |
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[[Image:Engray-media.PNG|thumb|316px|right|class=sprite|[[Rayman]] can only collect [[ting|tings]] which have words beginning with the letter 't' above them.]] | [[Image:Engray-media.PNG|thumb|316px|right|class=sprite|[[Rayman]] can only collect [[ting|tings]] which have words beginning with the letter 't' above them.]] | ||
'''Media''' is the fifth level of ''[[English with Rayman]]'', which is set in [[Picture City]]. The general theme of the level is words related to the media, including the press, news, television and film industry. [[Betilla the Fairy]] and her English speaking relative act as the helper characters who ask the questions. | '''Media''' is the fifth level of ''[[English with Rayman]]'', which is set in [[Picture City]]. The general theme of the level is words related to the media, including the press, news, television and film industry. [[Betilla the Fairy]] and her English speaking relative act as the helper characters who ask the questions. The level design is the same as [[Art Alley]] from ''[[Rayman Junior]]''. | ||
== Part 1 == | == Part 1 == | ||
[[Rayman]] must travel on a [[palette]], identifying words which rhyme with the ones given by the English Betilla's magic hat. To activate a correct answer, he must throw his fist at the paint brush which displays it | [[Rayman]] must travel on a [[palette]], identifying words which rhyme with the ones given by the English Betilla's magic hat. To activate a correct answer, he must throw his fist at the paint brush which displays it. | ||
== Part 2 == | == Part 2 == | ||
Rayman continues his travels on the pallete, but now has to attack the paint brushes that are words relating to media. Many [[Drawing pin|drawing pins]] obstruct his path.This level is not included in the Playstation port. | |||
== Part 3 == | |||
Rayman has to explore a maze like level, collecting [[Ting|tings]] which display words beginning with the letter 't'. Collecting a wrong answer will activate an instant death trap. All of the correct answers have a media theme. He must also avoid [[Space pirate|Space Pirates]], pencils and other obstacles that are located around the map. When he has collected all of the answers, an [[exit sign]] will appear somewhere in the level, along with Betilla, who congratulates him. There is a time limit of three minutes. | Rayman has to explore a maze like level, collecting [[Ting|tings]] which display words beginning with the letter 't'. Collecting a wrong answer will activate an instant death trap. All of the correct answers have a media theme. He must also avoid [[Space pirate|Space Pirates]], pencils and other obstacles that are located around the map. When he has collected all of the answers, an [[exit sign]] will appear somewhere in the level, along with Betilla, who congratulates him. There is a time limit of three minutes. | ||
[[Category:Places from English with Rayman]] | [[Category:Places from English with Rayman]] | ||
Revision as of 21:02, 20 April 2021
Media is the fifth level of English with Rayman, which is set in Picture City. The general theme of the level is words related to the media, including the press, news, television and film industry. Betilla the Fairy and her English speaking relative act as the helper characters who ask the questions. The level design is the same as Art Alley from Rayman Junior.
Part 1
Rayman must travel on a palette, identifying words which rhyme with the ones given by the English Betilla's magic hat. To activate a correct answer, he must throw his fist at the paint brush which displays it.
Part 2
Rayman continues his travels on the pallete, but now has to attack the paint brushes that are words relating to media. Many drawing pins obstruct his path.This level is not included in the Playstation port.
Part 3
Rayman has to explore a maze like level, collecting tings which display words beginning with the letter 't'. Collecting a wrong answer will activate an instant death trap. All of the correct answers have a media theme. He must also avoid Space Pirates, pencils and other obstacles that are located around the map. When he has collected all of the answers, an exit sign will appear somewhere in the level, along with Betilla, who congratulates him. There is a time limit of three minutes.