Exit sign: Difference between revisions

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==In [[Rayman 1|the original ''Rayman'' game]] and its spinoffs==
==In [[Rayman 1|the original ''Rayman'' game]] and its spinoffs==
'''End of level exit'''
'''End of level exit'''
[[File:Flute Tree Tall.png|thumb|right|316px|class=sprite|An end-of-level exit sign, as seen in [[Bongo Hills]]]]
[[File:Flute Tree Tall.png|thumb|right|316px|class=sprite|An end-of-level exit sign, as seen in [[Bongo Hills]].]]
The first type of exit sign bears an exclamation mark on its front. One is usually found at the end of each phase of each level. Touching one of these end-of-level exit signs will transport [[Rayman]] to the next phase, or, if he is already in the last phase of a given level, it will transport him to the world map and allow him to access the next level. In ''[[Rayman Designer]]'', all blue [[Ting|Tings]] have to be collected in the level for the exit sign to appear. Upon reaching it, [[Rayman]] will do a victory dance if he got a new record time in the level.
The first type of exit sign bears an exclamation mark on its front. One is usually found at the end of each phase of each level. Touching one of these end-of-level exit signs will transport [[Rayman]] to the next phase, or, if he is already in the last phase of a given level, it will transport him to the world map and allow him to access the next level. In ''[[Rayman Designer]]'', all blue [[Ting]]s have to be collected in the level for the exit sign to appear. Upon reaching it, [[Rayman]] will do a victory dance if he got a new record time in the level.


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'''Start of level exit'''
'''Start of level exit'''
[[File:Ta-Ray-Zan.png|thumb|left|316px|class=sprite|A start-of-level exit sign, as seen in [[the Swamps of Forgetfulness]]]]
[[File:Ta-Ray-Zan.png|thumb|left|316px|class=sprite|A start-of-level exit sign, as seen in [[the Swamps of Forgetfulness]].]]
The second type of exit sign is larger and roughly triangular. These signs have ‘rewind’ arrows on their fronts. They are usually found near the start of the first phase of each level. Touching one of these start-of-level exit signs will send Rayman back to the world map. Their main purpose is to allow players who have changed their minds or accidentally entered the wrong level to return.
The second type of exit sign is larger and roughly triangular. These signs have ‘rewind’ arrows on their fronts. They are usually found near the start of the first phase of each level. Touching one of these start-of-level exit signs will send [[Rayman]] back to the world map. Their main purpose is to allow players who have changed their minds or accidentally entered the wrong level to return.
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===In the [[Rayman (GBC)|Game Boy Color version of ''Rayman 1'']]===
===In [[Rayman (GBC)|the Game Boy Color version of ''Rayman'']]===
[[Image:RF 8.PNG|thumb|316px|left|class=sprite|An exit sign in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]]]
[[Image:RF 8.PNG|thumb|316px|left|class=sprite|An exit sign in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']].]]
[[Image:FD 7.PNG|thumb|316px|right|class=sprite|A sign leading to a [[Bonus level (Rayman 1)|bonus level]] in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]]]
[[Image:FD 7.PNG|thumb|316px|right|class=sprite|A sign leading to a [[Bonus level (Rayman 1)|bonus level]] in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']].]]
In this version, there are two types of sign appear.  
In this version, there are two types of sign appear.  
The first type is located at the of a level, and will move Rayman to the next level, much like in the original game. However, these signs have a different appearance, they are held downwards by a fairy-like creature.
The first type is located at the of a level, and will move [[Rayman]] to the next level, much like in [[Rayman 1|the original game]]. However, these signs have a different appearance, they are held downwards by a [[fairy]]-like creature.


The second type of sign is supported by the same creature, who bounces on the spot, it holds a panel above its head which points upwards. These signs will take Rayman to a bonus level. There is at least one of these signs hidden in each world.
The second type of sign is supported by the same creature, who bounces on the spot, it holds a panel above its head which points upwards. These signs will take [[Rayman]] to a bonus level. There is at least one of these signs hidden in each world.
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==In the portable versions of ''[[Rayman 3]]''==
==In the portable versions of ''[[Rayman 3]]''==
===In [[Rayman 3 (GBA)| the Game Boy Advance version of ''Rayman 3'']]===
===In [[Rayman 3 (GBA)| the Game Boy Advance version of ''Rayman 3'']]===
[[File:Exit Sign R3 GBA.PNG|320px|thumb|left|class=sprite|An exit sign in [[Rayman 3 (GBA)| the Game Boy Advance version of ''Rayman 3'']]]]
[[File:Exit Sign R3 GBA.PNG|320px|thumb|left|class=sprite|An exit sign in [[Rayman 3 (GBA)| the Game Boy Advance version of ''Rayman 3'']].]]
In this game, exit signs appear at the beginning of each hub and at the start of most levels. They have a painted arrow sign, much like the end of level exit signs in ''[[Rayman 1]]'', but are of a different shape.
In this game, exit signs appear at the beginning of each hub and at the start of most levels. They have a painted arrow sign, much like the end of level exit signs in [[Rayman 1|the original ''Rayman'' game]], but are of a different shape.


These signs behave much like the start of level exit signs seen in ''Rayman 1'', and will take Rayman back to the relevant hub, or the World Map if used on a hub.
These signs behave much like the start of level exit signs seen in [[Rayman 1|the original ''Rayman'' game]], and will take [[Rayman]] back to the relevant hub, or the World Map if used on a hub.
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===In [[Rayman 3 (Symbian)|the Symbian version of ''Rayman 3'']]===
===In [[Rayman 3 (mobile phone)|the mobile phone version of ''Rayman 3'']]===
[[Image:Rayman 3 mobile Blue Lum.jpg|thumb|250px|right|class=sprite|An exit sign in [[Rayman 3 (Symbian)|the Symbian version of ''Rayman 3'']]]]
[[Image:Rayman 3 mobile Blue Lum.jpg|thumb|250px|right|class=sprite|An exit sign in [[Rayman 3 (mobile phone)|the mobile phone version of ''Rayman 3'']].]]
There are panels much akin to the ones seen in [[Rayman 3 (GBA)| the Game Boy Advance version of ''Rayman 3'']]. There are three types which exhibit their own functions.
There are panels much akin to the ones seen in [[Rayman 3 (GBA)| the Game Boy Advance version of ''Rayman 3'']]. There are three types which exhibit their own functions.
At the beginning of every level, there is an exit sign which allows Rayman to return to the hub, akin to the start of level signs seen in ''[[Rayman 1]]''. There are no signs used at the end of a level however, instead, a [[Lightpost]] will move Rayman onto the next level.
At the beginning of every level, there is an exit sign which allows [[Rayman]] to return to the hub, akin to the start of level signs seen in [[Rayman 1|the original ''Rayman'' game]]. There are no signs used at the end of a level however, instead, a [[Lightpost]] will move [[Rayman]] onto the next level.


In level hubs, there are signs which are used to enter levels, much like the [[Spiral Doors]] located in the [[Hall of Doors]] from ''[[Rayman 2]]'', or [[Magic Curtains]] from [[Rayman 3 (GBA)| the Game Boy Advance version of ''Rayman 3'']].
In level hubs, there are signs which are used to enter levels, much like the [[Spiral Door]]s located in [[the Hall of Doors]] from ''[[Rayman 2]]'', or [[Magic curtain]]s from [[Rayman 3 (GBA)| the Game Boy Advance version of ''Rayman 3'']].


Finally, there are panel which behave much like the [[Stone of Thought]], which give Rayman hints and advice in tackling various obstacles in the game.  
Finally, there are panel which behave much like the [[Stone of Thought]], which give [[Rayman]] hints and advice in tackling various obstacles in the game.  
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==In ''[[Rayman: Hoodlum's Revenge]]''==
==In ''[[Rayman: Hoodlums' Revenge]]''==
[[File:Exit Sign RHR ENG.PNG|320px|thumb|left|class=sprite|An Exit sign as it appears in ''[[Rayman: Hoodlum's Revenge]]'']]
[[File:Exit Sign RHR ENG.PNG|320px|thumb|left|class=sprite|An Exit sign as it appears in ''[[Rayman: Hoodlums' Revenge]]''.]]
Exit signs are present at the end of most levels, and are covered with weeds. Unlike the signs seen in many other Rayman titles, these do not take Rayman to the next level when touched, and merely just indicate that a nearby passage leads to the level's exit.
Exit signs are present at the end of most levels, and are covered with weeds. Unlike the signs seen in many other [[Rayman (series)|''Rayman'' titles]], these do not take [[Rayman]] to the next level when touched, and merely just indicate that a nearby passage leads to the level's exit.
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==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman Raving Rabbids'']]==
==In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman Raving Rabbids'']]==
Exit signs appear at the beginning and the end of each level. They all allow Rayman to return to the main hub.
Exit signs appear at the beginning and the end of each level. They all allow [[Rayman]] to return to the main hub.
The appearance of exit signs in this game depends on their location. In the [[Child world]] , they appear as giant slates. In the [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]], they are wooden, and appear similar to the signs of the first game . In the [[Organic Cave]], they seem to be made ​​of flesh, and are covered with a sticky substance. In the [[Sweets world]] , they are made ​​of wood and have a parasol slice of lemon over them. In the [[Dark world]] , they are carved onto stone slabs.
The appearance of exit signs in this game depends on their location. In the [[Child (world)|Child world]], they appear as giant slates. In the [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]], they are wooden, and appear similar to the signs of the first game. In the [[Organic Cave]], they seem to be made ​​of flesh, and are covered with a sticky substance. In the [[Sweets (world)|Sweets world]], they are made ​​of wood and have a parasol slice of lemon over them. In the [[Dark (world)|Dark world]], they are carved onto stone slabs.


<table>
<table>
<tr>
<tr>
<td valign="top">[[Image:Return_sign_Toy_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the beginning of a level in the [[Child world]]]]</td>
<td valign="top">[[Image:Return_sign_Toy_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the beginning of a level in the [[Child (world)|Child world]].]]</td>
<td valign="top">[[Image:Exit_sign_Toy_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the end of a level in the [[Child world]]]]</td>
<td valign="top">[[Image:Exit_sign_Toy_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the end of a level in the [[Child (world)|Child world]].]]</td>
<td valign="top">[[Image:Return_sign_Forest_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the beginning of a level in the [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]]]]</td>
<td valign="top">[[Image:Return_sign_Forest_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the beginning of a level in the [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]].]]</td>
<td valign="top">[[Image:Exit_sign_Forest_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the end of a level in the [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]]]]</td>
<td valign="top">[[Image:Exit_sign_Forest_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the end of a level in the [[Dream Forest (Rayman Raving Rabbids)|Dream Forest]].]]</td>
</tr>
</tr>
</table>
</table>
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<table>
<table>
<tr>
<tr>
<td valign="top">[[Image:Return_sign_Organic_Cave_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the beginning of a level in the [[Organic Cave]]]]</td>
<td valign="top">[[Image:Return_sign_Organic_Cave_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the beginning of a level in the [[Organic Cave]].]]</td>
<td valign="top">[[Image:Exit_sign_Organic_Cave_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the end of a level in the [[Organic Cave]]]]</td>
<td valign="top">[[Image:Exit_sign_Organic_Cave_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the end of a level in the [[Organic Cave]].]]</td>
<td valign="top">[[Image:Return_sign_Sweet_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the beginning of a level in the [[Sweet world]]]]</td>
<td valign="top">[[Image:Return_sign_Sweet_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the beginning of a level in the [[Sweets (world)|Sweets world]].]]</td>
<td valign="top">[[Image:Exit_sign_Sweet_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the end of a level in the [[Sweet world]]]]</td>
<td valign="top">[[Image:Exit_sign_Sweet_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the end of a level in the [[Sweets (world)|Sweets world]].]]</td>
</tr>
</tr>
</table>
</table>
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<table>
<table>
<tr>
<tr>
<td valign="top">[[Image:Return_sign_Dark_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the beginning of a level in the [[Dark world]]]]</td>
<td valign="top">[[Image:Return_sign_Dark_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the beginning of a level in the [[Dark (world)|Dark world]].]]</td>
<td valign="top">[[Image:Exit_sign_Dark_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the end of a level in the [[Dark world]]]]</td>
<td valign="top">[[Image:Exit_sign_Dark_world_RRR1_GBA.PNG|thumb|frame|class=sprite|An exit sign seen at the end of a level in the [[Dark (world)|Dark world]].]]</td>
</tr>
</tr>
</table>
</table>
==Cameos==
==Cameos==
[[File:Exit sign Rayman Revolution.png|thumb|left|320px|An exit sign was added to [[The Bayou|the Bayou]] in ''[[Rayman Revolution]]'', in reference to [[Rayman 1|the original ''Rayman'' game]]]]
[[File:Exit sign Rayman Revolution.png|thumb|left|320px|An exit sign was added to [[the Bayou]] in ''[[Rayman Revolution]]'', in reference to [[Rayman 1|the original ''Rayman'' game]].]]
[[File:2DMadness-Arcade-R3HH-PC-Pic49.PNG|320px|thumb|An exit sign can be seen in [[2D Madness]]]]
[[File:2DMadness-Arcade-R3HH-PC-Pic49.PNG|320px|thumb|An exit sign can be seen in [[2D Madness]].]]
An exit sign appears briefly in ''[[Rayman Revolution]]''. It can be seen on the edge of the clearing in which [[Rayman]] rescues [[Bzzit]] from the [[Robo-Pirate army]]. Touching it does nothing – it is no more than an Easter egg reference to [[Rayman 1|the original ''Rayman'' game]].
An exit sign appears briefly in ''[[Rayman Revolution]]''. It can be seen on the edge of the clearing in which [[Rayman]] rescues [[Bzzit]] from the [[Robo-Pirate army]]. Touching it does nothing – it is no more than an Easter egg reference to [[Rayman 1|the original ''Rayman'' game]].


In ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', at the end of the [[2D Madness]] minigame, [[Rayman]] drops down into a room containing several props and cameras from [[Rayman 1|the original game.]] Amongst them is a prop of an exit sign. In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman 3'']], they are known as wooden arrows, and fulfil the same purpose as they did in Rayman 1.
In ''[[Rayman 3]]'', at the end of the [[2D Madness]] minigame, [[Rayman]] drops down into a room containing several props and cameras from [[Rayman 1|the original game.]] Amongst them is a prop of an exit sign. In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman 3'']], they are known as wooden arrows, and fulfil the same purpose as they did in [[Rayman 1|the original ''Rayman'' game]].


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