Teensie: Difference between revisions

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| status = Magical beings
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{{quote|text=[[Polokus]] then created the Teensies. Their role is to unveil all the roads in [[the Glade of Dreams|the world]]. They know every secret passage and can lead you to [[the Hall of Doors]], where all paths eventually come together.|sign=[[The Knowledge of the World]]|source=''[[Rayman 2: The Great Escape]]''}}
{{quote|text=Despite their bizarre appearance and behaviour, the Teensies are old and wise. According to legend, they are the sons of [[Polokus]] and the muse of the poets. This woman of infinite beauty was so ashamed of her descendants that she left and hid in the forest, to Polokus's great regret...|sign=Official description|source=''[[Rayman 2 : The Great Escape : Le Guide Officiel]]''}}
{{quote|text=The Teensies are ancient and wise people who long ago built [[the Hall of Doors]], that magical place where access is given to all the regions of the world. Very old and a little absent-minded, they have forgotten which of them is [[Grand Minimus|their King]], and spend much of their time performing acrobatic dance moves to make the youngest green with envy.|sign=Manual|source=''[[Rayman 2: The Great Escape]]''}}
{{quote|text=The Teensies are ancient and wise people who long ago built [[the Hall of Doors]], that magical place where access is given to all the regions of the world. Very old and a little absent-minded, they have forgotten which of them is [[Grand Minimus|their King]], and spend much of their time performing acrobatic dance moves to make the youngest green with envy.|sign=Manual|source=''[[Rayman 2: The Great Escape]]''}}
{{quote|text=While these decrepit beings are senile to the point of having forgotten who is leader, they get along just fine when it comes to taking action and winning by whatever means necessary.|sign=Manual|source=''[[Rayman M]]''}}
{{quote|text=These peaceful little fellows continue to find themselves trapped in cages, rather than singing and partying and ironing their clothes like they were planning to do. If you help them out, they might invite you back to their party!|sign=Manual|source=''[[Rayman: Hoodlums' Revenge]]''}}
{{quote|text=These peaceful little fellows continue to find themselves trapped in cages, rather than singing and partying and ironing their clothes like they were planning to do. If you help them out, they might invite you back to their party!|sign=Manual|source=''[[Rayman: Hoodlums' Revenge]]''}}
{{quote|text=Crafty little wizards in an array of disguises. Teensies have got flair! The Teensies’ innate talent for nocturnal schnoz-ballads comes quite simply from [[Polokus|the Creator]] himself in the form of imposing noses. And bubble me if we haven’t seen the Teensies spin some wicked spells over the years! Their magnificent nostrils make them highly sensitive to the subtle harmonies of magic; and everyone knows Teensy magicians can sniff out the secrets of our world like nobody’s business! The Teensies are a cast of quick casters who have a proud history of producing many scrappy and memorable, not to mention well-dressed, fighters. (Teensies like to dress up and have treefuls of disguises.) You will be able to play as some of their most illustrious ancestors!|sign=Official site|source=''[[Rayman Origins]]''}}


The '''Teensies''' (singular '''''Teensie''''' or '''''Teensy''''') are a magical race of ancient, diminutive and wise creatures, created by [[Polokus]] to watch over the secret ways of [[the Glade of Dreams]]. They are frequently encountered throughout the [[Rayman (series)|''Rayman'' series]], starting with ''[[Rayman 2: The Great Escape]]''.
The '''Teensies''' (singular '''''Teensie''''' or '''''Teensy''''') are a magical race of ancient, diminutive and wise creatures, created by [[Polokus]] to watch over the secret ways of [[the Glade of Dreams]]. They are frequently encountered throughout the [[Rayman (series)|''Rayman'' series]], starting with ''[[Rayman 2: The Great Escape]]''.
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==Role in the games==
==Role in the games==
===''Rayman 2: The Great Escape''===
===''Rayman 2: The Great Escape''===
{{quote|text=[[Polokus]] then created the Teensies. Their role is to unveil all the roads in [[the Glade of Dreams|the world]]. They know every secret passage and can lead you to [[the Hall of Doors]], where all paths eventually come together.|sign=[[The Knowledge of the World]]|source=''[[Rayman 2: The Great Escape]]''}}
{{quote|text=Despite their bizarre appearance and behaviour, the Teensies are old and wise. According to legend, they are the sons of [[Polokus]] and the muse of the poets. This woman of infinite beauty was so ashamed of her descendants that she left and hid in the forest, to Polokus's great regret...|sign=Official description|source=''[[Rayman 2 : The Great Escape : Le Guide Officiel]]''}}
''see [[Grand Minimus]]''
''see [[Grand Minimus]]''


===''Rayman M''===
===''Rayman M''===
{{quote|text=While these decrepit beings are senile to the point of having forgotten who is leader, they get along just fine when it comes to taking action and winning by whatever means necessary.|sign=Manual|source=''[[Rayman M]]''}}
''see [[Grand Minimus]]''
''see [[Grand Minimus]]''


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===''Rayman Origins''===
===''Rayman Origins''===
 
{{quote|text=Crafty little wizards in an array of disguises. Teensies have got flair! The Teensies’ innate talent for nocturnal schnoz-ballads comes quite simply from [[Polokus|the Creator]] himself in the form of imposing noses. And bubble me if we haven’t seen the Teensies spin some wicked spells over the years! Their magnificent nostrils make them highly sensitive to the subtle harmonies of magic; and everyone knows Teensy magicians can sniff out the secrets of our world like nobody’s business! The Teensies are a cast of quick casters who have a proud history of producing many scrappy and memorable, not to mention well-dressed, fighters. (Teensies like to dress up and have treefuls of disguises.) You will be able to play as some of their most illustrious ancestors!|sign=Official site|source=''[[Rayman Origins]]''}}
Teensies take a major role in the game [[Rayman Origins]]. There Teensies join Rayman as playable characters, though players can only choose two of them from the beginning of the game ([[Green Teensie]] and [[Goth Teensie]]), as the others can be unlocked after collecting a certain amount of [[Electoon]]s. While there are only 3 playable members of [[Globox's species]] and 3 playable members of [[Rayman's species]], Teensies seem to be the majority with 11 playable characters.  
Teensies take a major role in the game [[Rayman Origins]]. There Teensies join Rayman as playable characters, though players can only choose two of them from the beginning of the game ([[Green Teensie]] and [[Goth Teensie]]), as the others can be unlocked after collecting a certain amount of [[Electoon]]s. While there are only 3 playable members of [[Globox's species]] and 3 playable members of [[Rayman's species]], Teensies seem to be the majority with 11 playable characters.  


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===''Rayman Legends''===
===''Rayman Legends''===
[[File:Legends end level.jpg|thumb|left]]
[[File:Legends end level.jpg|thumb|left|Teensies, as they appear in ''[[Rayman Legends]]''.]]
Teensies make a return in ''[[Rayman Legends]]''. Some returning Teensies such as the [[Grand Minimus]] and the [[Goth Teensy]] make a return as playable characters, but this time, many other Teensies (some of them being represented as generic [[Green Teensie]]s) take the role of victims who were caught by evil creatures, and up to ten of them must be be saved on each level by Rayman and his friends. These Teensies are scattered everywhere across the levels, and while some of them are easy to find, two Teensies, a King and a Queen are hidden in secret areas that require Rayman to beat certain tasks, like kicking a ball or jumping on platforms. Teensies assume the role of the [[Electoon]]s from [[Rayman 1| the original ''Rayman'' game]] and ''[[Rayman Origins]]'', in a similar way how they did in previous games like ''[[Rayman 2: The Great Escape]]'' and ''[[Rayman 3: Hoodlum Havoc]]''. This is the first Rayman game to fully introduce a wide variation of Teensy families, including females and children.   
Teensies make a return in ''[[Rayman Legends]]''. Some returning Teensies such as the [[Grand Minimus]] and the [[Goth Teensy]] make a return as playable characters, but this time, many other Teensies (some of them being represented as generic [[Green Teensie]]s) take the role of victims who were caught by evil creatures, and up to ten of them must be be saved on each level by Rayman and his friends. These Teensies are scattered everywhere across the levels, and while some of them are easy to find, two Teensies, a King and a Queen are hidden in secret areas that require Rayman to beat certain tasks, like kicking a ball or jumping on platforms. Teensies assume the role of the [[Electoon]]s from [[Rayman 1| the original ''Rayman'' game]] and ''[[Rayman Origins]]'', in a similar way how they did in previous games like ''[[Rayman 2: The Great Escape]]'' and ''[[Rayman 3: Hoodlum Havoc]]''. This is the first Rayman game to fully introduce a wide variation of Teensy families, including females and children.