Pirate's Treasure!: Difference between revisions

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{{Template:ROLevel
{{ROLevel
| name = Pirate's Treasure!
| name = Pirate's Treasure!
| image = [[File:24 pirates treasure.jpg|center|320px|''Pirate's Treasure!'']]
| image = [[File:24 pirates treasure.jpg|center|320px|Pirate's Treasure!]]
| world = [[Sea of Serendipity]]
| world = [[Sea of Serendipity]]
| type = [[File:RO-Medallion-Empty.png|center|''Zero slot'']]
| type = [[File:RO-Medallion-Empty.png|center|Zero slot]]
}}
}}


'''Pirate's Treasure!''' is the third level of the [[Sea of Serendipity]], the fourth world in ''[[Rayman Origins]]''. This level can be unlocked when 85 [[Electoon]]s are collected. It is the fourth [[Tricky Treasure]] level, where [[Rayman]] and his friends must chase a [[Tricky Treasure]] for a [[Skull Tooth]]. This is the second level from this world and fourteenth overall that's not included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  
'''Pirate's Treasure!''' is the third level of the [[Sea of Serendipity]], the fourth world in ''[[Rayman Origins]]''. This level can be unlocked when 85 [[Electoon]]s are collected. It is the fourth [[Tricky Treasure]] level, where [[Rayman]] and his friends must chase a [[Tricky Treasure]] for a [[Skull Tooth]]. This is the second level from this world and fourteenth overall that's not included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.


==Description==
==Description==
[[Rayman]] and his friends start out on a wooden platform above a body of water containing [[Baby Piranhas]]. At the end of the platform, they find the [[Tricky Treasure]]. The chest thinks [[Rayman]] is going to beat him up, so he [[Running|runs]] away, and the chase begins. Getaway bluegrass music plays once the chase starts. During the first half of the chase, the [[Tricky Treasure]] jumps onto a [[warship]] in the background that shoots [[helicopter bomb]]s at the players, and they must follow along in the foreground while avoiding the [[helicopter bomb]]s and flames, as well as falling into the [[Baby Piranhas|piranha]] infested water. Then, the [[Tricky Treasure]] will return to the foreground, where the team must chase it through water and across flaming debris. Once there is no room left to [[Running|run]], the [[Tricky Treasure]] will come to a halt, allowing the players to punch it open. The [[Skull Tooth]] can now be collected to give back to [[Mister Death]].  
[[Rayman]] and his friends start out on a wooden platform above a body of water containing [[Baby Piranhas]]. At the end of the platform, they find the [[Tricky Treasure]]. The chest thinks [[Rayman]] is going to beat him up, so he [[Running|runs]] away, and the chase begins. Getaway bluegrass music plays once the chase starts. During the first half of the chase, the [[Tricky Treasure]] jumps onto a [[warship]] in the background that shoots [[helicopter bomb]]s at the players, and they must follow along in the foreground while avoiding the [[helicopter bomb]]s and flames, as well as falling into the [[Baby Piranhas|piranha]] infested water. Then, the [[Tricky Treasure]] will return to the foreground, where the team must chase it through water and across flaming debris. Once there is no room left to [[Running|run]], the [[Tricky Treasure]] will come to a halt, allowing the players to punch it open. The [[Skull Tooth]] can now be collected to give back to [[Mister Death]].


This level has an issue towards the end with the screen movement. At the two masts near the end, the screen may move to the right too quickly for the player to keep up. To avoid this from happening, the player will have to not spin in the water unless needed, as that will speed up the player's movement, or attempt to jump up between the masts with correct timing.
This level has an issue towards the end with the screen movement. At the two masts near the end, the screen may move to the right too quickly for the player to keep up. To avoid this from happening, the player will have to not spin in the water unless needed, as that will speed up the player's movement, or attempt to jump up between the masts with correct timing.