Rayman 2 (PlayStation): Difference between revisions
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'''''Rayman 2''''' for the Sony PlayStation is remake of the game developed by [[Ubisoft|Ubisoft Shanghai]]. Unlike other versions, which are ports from specific console releases, this version was remade to work with the more limited resources of the console. Most notably this version omits several levels, combines levels and features fewer soundtracks than other versions. The graphical quality is lower as well. The soundtrack quality was however kept intact, not utilizing the lower quality MIDI one from the Nintendo 64 version. | '''''Rayman 2''''' for the Sony PlayStation is a remake of [[Rayman 2|the game]] developed by [[Ubisoft|Ubisoft Shanghai]]. Unlike other versions, which are ports from specific console releases, this version was remade to work with the more limited resources of the PlayStation console. Most notably this version omits several levels, combines levels and features fewer soundtracks than other versions. The graphical quality is lower as well. The soundtrack quality was however kept intact, not utilizing the lower quality MIDI one from the Nintendo 64 version. | ||
This version was later re-released on the PlayStation Store for the PlayStation Portable, PlayStation 3 and PlayStation Vita. | This version was later re-released on the PlayStation Store for the PlayStation Portable, PlayStation 3 and PlayStation Vita. | ||
== Notable differences from the PC/console versions == | ==Notable differences from the PC/console versions== | ||
* The total number of [[Yellow Lum]]s has been reduced from 1000 to 800, removing the [[1000th Yellow Lum]] in the process. | * The total number of [[Yellow Lum]]s has been reduced from 1000 to 800, removing the [[1000th Yellow Lum]] in the process. | ||
* All cutscenes are fully voice acted. | * All cutscenes are fully voice acted. | ||
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* A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]] | * A level from [[Rayman 2 (cancelled prototype)|the cancelled 2D prototype]] | ||
=== Cut level === | ===Cut level=== | ||
In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]]. Not much is known about this level, although the name was translated into all available languages. Judging by the name it was most likely meant to be similar in style to [[the Walk of Life]] and [[the Walk of Power]]. | In 2018 it was discovered that the PlayStation version contains a reference to a level by the name [[the Walk of Bravery]], which was meant to appear between [[the Echoing Caves]] and [[the Precipice]]. Not much is known about this level, although the name was translated into all available languages. Judging by the name it was most likely meant to be similar in style to [[the Walk of Life]] and [[the Walk of Power]]. | ||
==[[Rayman 2 (cancelled prototype)|The cancelled 2D prototype level]]== | |||
[[File:Scared platforms 2.png|316px|thumb|right|class=sprite|[[Rayman]] captures a [[scared platform]] with his [[telescopic fist]] in the playable prototype level.]] | |||
''Main article: [[Rayman 2 (cancelled prototype)]]'' | |||
There is a secret level from [[Rayman 2 (cancelled prototype)|the original 2D version of ''Rayman 2'']] that can be played if the player collects 720 of the 800 [[Yellow Lum]]s and completes the final boss fight in [[the Crow's Nest]]. The gameplay is similar to that of [[Rayman 1|the original ''Rayman'' game]]. [[Rayman]] must travel from the foreground jungle landscape to the background landscape, battling [[Guard|early versions]] of the [[Robo-Pirate]]s and a [[Robot Dinosaur]]. Elements from [[Rayman 1|the original ''Rayman'' game]] appear in the level, like the [[Big Power]], [[life]], [[nenuphar]] and the end-of-level [[exit sign]]. | |||
{{Rayman series}} | {{Rayman series}} | ||