Risky Ruin: Difference between revisions
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==Original version== | ==Original version== | ||
The heroes find the [[Tricky Treasure]] at the end of the first platform. The chest thinks they are going to beat him up, so he [[Running|runs]] away, and the chase begins. Getaway bluegrass music plays once the chase starts. The first half of the chase consists of the heroes following the [[Tricky Treasure]] across many platforms and zip lines, while avoiding spikes. In the second half of the level, the heroes then must follow the [[Tricky Treasure]] through water, which gets increasingly dark as they [[Swimming|swim]] deeper. They must avoid more spikes and various enemies, and they must move quickly, as the area crumbles around them. It is possible for the heroes to become trapped between the falling rocks at the end and be unable to continue. Eventually, the heroes reach a dead end; the chest has nowhere to go, meaning that the heroes can break the chest, receiving the [[Skull Tooth]] to give back to [[Mister Death]]. | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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Risky Ruin 5.jpg|Spikes attached to the rocky platforms. | Risky Ruin 5.jpg|Spikes attached to the rocky platforms. | ||
Risky Ruin 6.jpg|[[Spiky fish]]es. | Risky Ruin 6.jpg|[[Spiky fish]]es. | ||
Risky Ruin 7.jpg|The | Risky Ruin 7.jpg|The [[abyssal firefly krill]] will provide light for the heroes. | ||
Risky Ruin 8.jpg|[[Sea anemone]]. | Risky Ruin 8.jpg|[[Sea anemone]]. | ||