Still Flowing: Difference between revisions

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'''Still Flowing''' is the sixth level of the [[Ticklish Temples]], a world in ''[[Rayman Origins]]''. The heroes cross through during the darkened night time of the jungle. This is the fourth level from this world and sixth overall that is included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.  
'''Still Flowing''' is the sixth level of the [[Ticklish Temples]], a world from ''[[Rayman Origins]]''. The heroes will need to get through a darkened jungle at night. This is the fourth level from this world, and sixth overall that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.  


==Original version==
==Original version==
==Area 1==
==Area 1==
As the gang of heroes, led by [[Rayman]], advance in this part of the jungle, they hear many nighttime creatures make sounds. But the dangers is still located in this level, including [[spiky flower]]s and the usual suspects. The first [[Skull Coin]] can be acquired by timing a jump onto a [[flower bulb]]. The [[spiky flower]]s need to be avoided in that part. The exit is guarded by two [[Livingstone|Lividstones]].
As the heroes advance through this area of the jungle, they can hear the sound of many nighttime creatures. Danger is present in this area, such as [[spiky flower]]s and [[Livingstone|Lividstone]]s. The first [[Skull Coin]] can be acquired by bouncing on a [[flower bulb]], then carefully [[helicopter|gliding]] in order to avoid the [[spiky flower]]s. The exit will be guarded by two [[Livingstone|Lividstone]]s.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Still Flowing 2.jpg|A [[Lum King]] in a [[bubble]].
Still Flowing 2.jpg|A [[Lum King]] in a [[bubble]].
</gallery>
</gallery>
===[[Relic]] 1===
[[File:Still Flowing first relic.png|thumb|right|320px|The first [[relic]] is located in the abyss below [[Rayman]], camouflaged behind some leaves.]]
The first [[relic]] can be found at the beginning of this area, camouflaging behind some leaves in the first abyss the heroes will encounter.
{{clear}}


==Area 2==
==Area 2==
The trees can be used to the heroes advantage. The [[wall run]] needs to be used in order to get through. The second [[Skull Coin]] can be collected by [[running]] on a tree next to a group of [[Lum (UbiArt games)|Lums]], which are next to the [[Skull Coin|coin]]. The exit can be found nearby.
The heroes can use the trees in this area to their advantage; the [[wall run]] ability needs to be used in order to proceed. The second [[Skull Coin]] can be collected by [[running]] up a tree next to a group of [[Lum (UbiArt games)|Lums]], which are next to the [[Skull Coin|coin]]. The exit can be found nearby, guarded by a [[Livingstone|Lividstone]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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Still Flowing 4.jpg|Many of the trees in this level have small passages which the heroes can go through.
Still Flowing 4.jpg|Many of the trees in this level have small passages which the heroes can go through.
</gallery>
</gallery>
===[[Relic]] 2===
[[File:Still Flowing second relic.png|thumb|right|320px|The second [[relic]], as seen inside the tree trunk.]]
The second [[relic]] can be found in this area, located in the centre of a tree trunk.
{{clear}}


==Area 3==
==Area 3==
[[File:Still Flowing 5.jpg|320px|thumb|right|The alternative, but harder, path to the left leads to a [[Skull Coin]].]]
[[File:Still Flowing 5.jpg|320px|thumb|left|The alternative, but more difficult path on the left leads to a [[Skull Coin]].]]
The heroes have to activate the [[Helicopter|hover]] power to traverse slowly through the [[spiky flower]]s. The [[#Secret area 1|first secret area]] can be found on a platform near the end of two water currents. The third [[Skull Coin]] can also be found to the far left on the bottom current; a different path will need to be taken in order to collect it, crush attacking the [[flower bulb]] on the right then [[Helicopter|hovering]] is the easiest way to reach it. The exit can be found to the right of the water currents.
The heroes will need to [[Helicopter|hover]] in order to traverse slowly through the [[spiky flower]]s. The [[#Secret area 1|first secret area]] can be found on a platform near the end of two water currents. The third [[Skull Coin]] can also be found to the far left on the bottom current; a different path will need to be taken in order to collect it, crush attacking the [[flower bulb]] on the right then [[Helicopter|hovering]] is the easiest way to reach it. The exit can be found to the right of the water currents.


{{Clear}}
{{Clear}}


===Secret area 1===
===Secret area 1===
[[File:Still Flowing 6.jpg|320px|thumb|left|The first secret area.]]
[[File:Still Flowing 6.jpg|320px|thumb|right|The first secret area.]]
The heroes need to defeat the [[Livingstone|Lividstones]] located on two platforms next to [[spiky flower]]s. Once they [[Livingstone|Lividstones]] are defeated, the [[cage]] at the top can be broken open.
The heroes will need to defeat the [[Livingstone|Lividstone]]s located on two platforms next to some [[spiky flower]]s. Once the [[Livingstone|Lividstone]]s have been defeated, the [[cage]] at the top can be broken.


{{Clear}}
{{Clear}}


==Area 4==
==Area 4==
[[File:Still Flowing 7.jpg|320px|thumb|right|A body of water can be seen here.]]
[[File:Still Flowing 7.jpg|320px|thumb|left|A body of water can be seen here.]]
After defeating some nearby [[Livingstone|Lividstones]], the heroes can drop down into a body of water and [[Swimming|swim]] to the fourth [[Skull Coin]], which is guarded by [[spiky fish]]. The heroes can now climb back up and advance to the exit.
After defeating some nearby [[Livingstone|Lividstone]]s, the heroes can drop down into a body of water and [[Swimming|swim]], where they can find the fourth [[Skull Coin]], guarded by [[spiky fish]]. The heroes can now climb back up and advance to the nearby exit.


{{Clear}}
{{Clear}}


==Area 5==
==Area 5==
[[File:Still Flowing 8.jpg|320px|thumb|left|The [[nenuphar]]s which move to the left have groups of [[Lum (UbiArt games)|Lums]] on them.]]
[[File:Still Flowing 8.jpg|320px|thumb|right|The [[nenuphar]]s which move to the left have groups of [[Lum (UbiArt games)|Lums]] on them.]]
The heroes will continue on to a large body of water with continuous [[nenuphar]]s and flower bulbs appear. The fifth [[Skull Coin]] can be collected by swimming down and left close to a [[spiky fish]] and [[spiky flower]]s. The [[#Secret area 2|second secret area]] can be found by swimming against the current in the water down to where the door is. After completion, the heroes can swim back up to land and proceed to the exit.
The heroes will need to pass a large body of water, where [[nenuphar]]s and flower bulbs will continuously move horizontally. The fifth [[Skull Coin]] can be collected by swimming down to the left, close to a [[spiky fish]] and [[spiky flower]]s. The [[#Secret area 2|second secret area]] can be found by [[swim]]ing against the current in the water, where they can find a trench at the bottom. After completion, the heroes can swim back up to land and proceed to the exit.


{{Clear}}
{{Clear}}


===Secret area 2===
===Secret area 2===
[[File:Still Flowing 9.jpg|320px|thumb|right|The second secret area.]]
[[File:Still Flowing 9.jpg|320px|thumb|left|The second secret area.]]
All the heroes have to do is reach the [[Livingstone|Lividstone]] above and destroy it. One of the two [[explosive bulb]]s will then need to be hit in order to reach the [[Electoon]] [[cage]].
The heroes will need to reach the [[Livingstone|Lividstone]] above and defeat him. One of the two [[explosive bulb]]s will then need to be hit in order to reach the [[Electoon]] [[cage]].
 
{{Clear}}
 
===[[Relic]] 3===
[[File:Still Flowing third relic.png|thumb|right|320px|The third [[relic]] is located in the background behind a [[spiky flower]].]]
The third [[relic]] can be found in this area, located in the background near the exit.


{{Clear}}
{{Clear}}
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==Area 6==
==Area 6==
[[File:Still Flowing 10.jpg|320px|thumb|left|The final area with the third [[cage]].]]
[[File:Still Flowing 10.jpg|320px|thumb|left|The final area with the third [[cage]].]]
The heroes need to go through an opening to reach and destroy the [[Livingstone|Lividstones]] on wooden barricades. Once done, the heroes can go back to the [[cage]] and break it to end the level. The heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level.
The heroes will need to go through an opening in order to reach and defeat some [[Livingstone|Lividstone]]s, which are standing on wooden barricades. Once they have all been defeated, the heroes can return to the [[cage]] and break it, ending the level. The heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level.


{{Clear}}
{{Clear}}