Rayman 2 (PlayStation): Difference between revisions
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* [[Murfy]] no longer acts as the player's tutorial. Instead [[Ly]] has taken that role now. | * [[Murfy]] no longer acts as the player's tutorial. Instead [[Ly]] has taken that role now. | ||
* Several scrapped elements from the PC and Nintendo 64 versions are used, such as [[Stone of Thought]]s with [[Ly]] and [[Antitoon]]s appearing as enemies. | * Several scrapped elements from the PC and Nintendo 64 versions are used, such as [[Stone of Thought]]s with [[Ly]] and [[Antitoon]]s appearing as enemies. | ||
* Upon | * Upon losing all health in a level the player will lose all collectible items in that area. | ||
* [[The Cave of Bad Dreams]] is no longer found in [[the Marshes of Awakening]] and is instead a sublevel of [[the Menhir Hills]], unlocking after the cutscene with [[Clark]]. | * [[The Cave of Bad Dreams]] is no longer found in [[the Marshes of Awakening]] and is instead a sublevel of [[the Menhir Hills]], unlocking after the cutscene with [[Clark]]. | ||
* [[Rayman]]'s health bar now increases with every broken [[cage]] instead of every tenth. | * [[Rayman]]'s health bar now increases with every broken [[cage]] instead of every tenth. | ||