Missile Command: Difference between revisions
mNo edit summary |
Hunchman801 (talk | contribs) m clean up |
||
| Line 3: | Line 3: | ||
{{quote|text=The [[Shock Rocket|missile]] is in love with its target, but it can't find it any more. Can you help?|sign=In-game description|source=''[[Rayman 3]]''}} | {{quote|text=The [[Shock Rocket|missile]] is in love with its target, but it can't find it any more. Can you help?|sign=In-game description|source=''[[Rayman 3]]''}} | ||
'''Missile Command''' is the sixth of the nine minigames which can be unlocked and played in every version of ''[[Rayman 3]]''. | '''Missile Command''' is the sixth of the nine minigames which can be unlocked and played in every version of ''[[Rayman 3]]''. It is unlocked by earning 100,000 points. | ||
==Description== | ==Description== | ||
| Line 9: | Line 9: | ||
==Gallery== | ==Gallery== | ||
<gallery | <gallery widths="320px" heights="240px"> | ||
MissileCommand-Arcade-R3HH-PC-Trap.jpg|Fans with gaps are some of the traps that the player must avoid at all costs. | MissileCommand-Arcade-R3HH-PC-Trap.jpg|Fans with gaps are some of the traps that the player must avoid at all costs. | ||
MissileCommand-Arcade-R3HH-PC-Target.jpg|An [[André]] target can be found in the end of the minigame. | MissileCommand-Arcade-R3HH-PC-Target.jpg|An [[André]] target can be found in the end of the minigame. | ||