Livingstone: Difference between revisions
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| image = [[Image:Explorateur.png|''Livingstone'']] | | image = [[Image:Explorateur.png|''Livingstone'']] | ||
| alignment = Bad | | alignment = Bad | ||
| appears in = ''[[Rayman 1|Rayman]]'', ''[[Rayman Raving Rabbids (GBA)]]'' | | appears in = ''[[Rayman 1|Rayman]]'', ''[[Rayman Raving Rabbids (Game Boy Advance)|Rayman Raving Rabbids (GBA)]]'' | ||
| location = [[Dream Forest]] | | location = [[Dream Forest]], [[Forest world]] | ||
| resistance = [[Image:Lifebar2.png|''2 HP'']] | | resistance = [[Image:Lifebar2.png|''2 HP'']] | ||
| attacks = Contact | | attacks = Contact | ||
}} | }} | ||
[[Image:RRR1_GBA_Livingstone.png|thumb|316px|left|A Livingstone, as seen in | [[Image:RRR1_GBA_Livingstone.png|thumb|316px|left|A Livingstone, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]]] | ||
'''Livingstones''' | '''Livingstones''', also known as '''Explorators''' are the most common enemies found in [[Dream Forest]] in [[Rayman 1|the original ''Rayman'' game]]. | ||
They are averagely resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they start running until they fall into water. | They are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they start running until they fall into water. | ||
Besides [[Rayman]]'s fists, there are two other ways to get rid of them. The first one consists in making a [[Grimace|face]], which will make them run as if they got hit, and the second one in throwing a [[plum]] at their face. Then, they'll keep walking as usual but it will be possible to jump unto them and reach higher places. | Besides [[Rayman]]'s fists, there are two other ways to get rid of them. The first one consists in making a [[Grimace|face]], which will make them run as if they got hit, and the second one in throwing a [[plum]] at their face. Then, they'll keep walking as usual but it will be possible to jump unto them and reach higher places. | ||
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[[Category:Enemies]] | [[Category:Enemies]] | ||
[[Category:Enemies from Rayman]] | [[Category:Enemies from Rayman]] | ||
[[Category:Enemies from Rayman Raving Rabbids]] | |||