Cage: Difference between revisions
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==Cages in ''[[Rayman 2: The Great Escape|Rayman 2]]''== | ==Cages in ''[[Rayman 2: The Great Escape|Rayman 2]]''== | ||
Unlike Rayman 1, the player can advance to the final boss level without freeing all 80 cages. The cages in this game are a lot smaller this time, and are mostly hung from ceilings and posts, containing several kinds of creatures and spirits such as [[Teensie|Teensies]], [[Familiar Spirits]] (''[[Rayman Revolution]]'' only), [[Deny|Denys]], [[Ludiv|Ludivs]] (the PlayStation version only), and both [[Yellow Lum|Yellow]] and [[Purple Lum|Purple Lums]]. Also unlike [[Rayman 1|''Rayman'']] | Unlike Rayman 1, the player can advance to the final boss level without freeing all 80 cages. The cages in this game are a lot smaller this time, and are mostly hung from ceilings and posts, containing several kinds of creatures and spirits such as [[Teensie|Teensies]], [[Familiar Spirits]] (''[[Rayman Revolution]]'' only), [[Deny|Denys]], [[Ludiv|Ludivs]] (the PlayStation version only), and both [[Yellow Lum|Yellow]] and [[Purple Lum|Purple Lums]]. Also unlike [[Rayman 1|''Rayman'']], they do not appear by touching certain areas in a map, though some are hidden and can only be reached after Rayman receives certain powers, so the player would still have to backtrack. Rayman would know that one is near by hearing the sound of a prisoner crying for help. For every ten that he destroys, his life bar increases, though in ''Rayman Revolution'', it indicates that Rayman has enough Familiar Spirits to unlock another of [[Ly the Fairy|Ly's]] minigames (which, when completed, will increase Rayman's maximum health). | ||
==Cages in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''== | ==Cages in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''== | ||