Talk:Ray Breakout: Difference between revisions

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: As we can see in [http://www.raymanpc.com/wiki/en/File:EP_puzzle.png the file EP_puzzle.png], the size of the resized version is 320 × 224, therefore the original size should be 640 × 448. After a quick analysis of the screenshots you posted, it would seem that without the presence of the lower black horizontal stripe, they would be 1,0125× larger than the theoretical size. I suspect the screen of the emulator you're using to be slightly larger than its default size, which could easily be reverted in the settings. If not, could you please upload one of those original size PNG screenshots to an external image hoster and post the link here so that I can examine it more carefully? Thanks in advance ;) —[[User:Hunchman801|Hunchman801]] 00:02, 12 January 2011 (UTC)
: As we can see in [http://www.raymanpc.com/wiki/en/File:EP_puzzle.png the file EP_puzzle.png], the size of the resized version is 320 × 224, therefore the original size should be 640 × 448. After a quick analysis of the screenshots you posted, it would seem that without the presence of the lower black horizontal stripe, they would be 1,0125× larger than the theoretical size. I suspect the screen of the emulator you're using to be slightly larger than its default size, which could easily be reverted in the settings. If not, could you please upload one of those original size PNG screenshots to an external image hoster and post the link here so that I can examine it more carefully? Thanks in advance ;) —[[User:Hunchman801|Hunchman801]] 00:02, 12 January 2011 (UTC)
:: [http://i349.photobucket.com/albums/q388/spiraldoor/ProjectTempestscreenshot.png Here] is a screenshot of exactly what Project Tempest was doing when I took the images. It always displays black bars at both the top and bottom of the screen, and I haven't found a way to remove them (the size of the window can't be changed as far as I'm aware). Because of this I assumed that what the emulator was displaying was, more or less, what the Jaguar would have displayed. It adds a framerate indicator in the top-left corner, but I edited this out in the images I uploaded (there's meant to be nothing but black there, so the edited images were exactly as they would have been if the framerate notification had never been there). I'm not sure if either of the black bars are actually supposed to be there, or if one or both of them were added (or just expanded) by the emulator. —[[User:Spiraldoor|Spiraldoor]] 15:18, 12 January 2011 (UTC)
:: [http://i349.photobucket.com/albums/q388/spiraldoor/ProjectTempestscreenshot.png Here] is a screenshot of exactly what Project Tempest was doing when I took the images. It always displays black bars at both the top and bottom of the screen, and I haven't found a way to remove them (the size of the window can't be changed as far as I'm aware). Because of this I assumed that what the emulator was displaying was, more or less, what the Jaguar would have displayed. It adds a framerate indicator in the top-left corner, but I edited this out in the images I uploaded (there's meant to be nothing but black there, so the edited images were exactly as they would have been if the framerate notification had never been there). I'm not sure if either of the black bars are actually supposed to be there, or if one or both of them were added (or just expanded) by the emulator. —[[User:Spiraldoor|Spiraldoor]] 15:18, 12 January 2011 (UTC)
::: Well clearly, the whole thing is fucked, as we can obviously see that the image doesn't have neat sprites. 648×455 appears to be the actual original size on Project Tempest (just launched it to check), which is clearly weird, but at least when I play it I am getting neat sprites. I fail to understand what is going on, we should definitely ask Stacey how she got her screenshots. —[[User:Hunchman801|Hunchman801]] 23:33, 12 January 2011 (UTC)

Revision as of 23:33, 12 January 2011

Playable in Windows?! I thought it was exclusive to the Jaguar version! This needs to be tested by myself. Spiral, did you took the pictures in the PC/MS-DOS version? --Haruka 14:21, 10 January 2011 (UTC)

It's definitely playable in Windows, though I haven't had a chance to try it in that version myself. Ask Plum about it if you want – I got the details by reading some of his old posts. And no, I took those nine screenshots from the Jaguar version (I was using the Project Tempest emulator – I took the screenshots with external software, since it can't take them itself like ePSXe and PJ64). —Spiraldoor 15:00, 10 January 2011 (UTC)
Nevermind, I've tried out by myself and it does works. I'm currently uploading the video in the Youtube. Won't you mind if I add the link after to the page? --Haruka 15:03, 10 January 2011 (UTC)
I've already put a link to someone else's video, but feel free to replace that URL with yours. It's better to link to videos uploaded by RayWiki editors anyway. —Spiraldoor 17:29, 10 January 2011 (UTC)

Images

I've re-taken the nine screenshots and saved them in PNG format this time, but I'm not sure how I'm supposed to go about resizing them. Jaguar screenshots are 648×487 pixels, which makes it impossible to resize them at exactly 50% (Gimp keeps switching to 50.1% whenever I try). Are Jaguar screenshots meant to be resized to 316 or 318 or what? —Spiraldoor 17:58, 11 January 2011 (UTC)

As we can see in the file EP_puzzle.png, the size of the resized version is 320 × 224, therefore the original size should be 640 × 448. After a quick analysis of the screenshots you posted, it would seem that without the presence of the lower black horizontal stripe, they would be 1,0125× larger than the theoretical size. I suspect the screen of the emulator you're using to be slightly larger than its default size, which could easily be reverted in the settings. If not, could you please upload one of those original size PNG screenshots to an external image hoster and post the link here so that I can examine it more carefully? Thanks in advance ;) —Hunchman801 00:02, 12 January 2011 (UTC)
Here is a screenshot of exactly what Project Tempest was doing when I took the images. It always displays black bars at both the top and bottom of the screen, and I haven't found a way to remove them (the size of the window can't be changed as far as I'm aware). Because of this I assumed that what the emulator was displaying was, more or less, what the Jaguar would have displayed. It adds a framerate indicator in the top-left corner, but I edited this out in the images I uploaded (there's meant to be nothing but black there, so the edited images were exactly as they would have been if the framerate notification had never been there). I'm not sure if either of the black bars are actually supposed to be there, or if one or both of them were added (or just expanded) by the emulator. —Spiraldoor 15:18, 12 January 2011 (UTC)
Well clearly, the whole thing is fucked, as we can obviously see that the image doesn't have neat sprites. 648×455 appears to be the actual original size on Project Tempest (just launched it to check), which is clearly weird, but at least when I play it I am getting neat sprites. I fail to understand what is going on, we should definitely ask Stacey how she got her screenshots. —Hunchman801 23:33, 12 January 2011 (UTC)