Talk:Resistance: Difference between revisions

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::::::Defeating a big clown requires either two fully-charged golden-fist punches, or three standard golden-fist punches. Therefore the fully-charged golden-fist punch must do somewhere between 4 and 7 HP of damage, and the standard golden-fist punch must do exactly 3 HP of damage. I'm inclined to assume that the fully-charged golden-fist punch does 6 HP, and I should be able to confirm that in a moment. —[[User:Spiraldoor|Spiraldoor]] 19:57, 9 February 2011 (UTC)
::::::Defeating a big clown requires either two fully-charged golden-fist punches, or three standard golden-fist punches. Therefore the fully-charged golden-fist punch must do somewhere between 4 and 7 HP of damage, and the standard golden-fist punch must do exactly 3 HP of damage. I'm inclined to assume that the fully-charged golden-fist punch does 6 HP, and I should be able to confirm that in a moment. —[[User:Spiraldoor|Spiraldoor]] 19:57, 9 February 2011 (UTC)
:::::::All right, it turns out that a big clown which has been hit with a fully-charged golden fist requires only one more standard golden-fist punch to be defeated. I'd forgotten that there was no way to get rid of a golden fist without dying, so it's not possible to hit a big clown with a fully-charged golden fist and then keep hitting him with standard punches to see how many hit points he has left (which is what I planned to do). We now know that a fully-charged golden fist does either 6 or 7 HP of damage. —[[User:Spiraldoor|Spiraldoor]] 20:07, 9 February 2011 (UTC)
:::::::All right, it turns out that a big clown which has been hit with a fully-charged golden fist requires only one more standard golden-fist punch to be defeated. I'd forgotten that there was no way to get rid of a golden fist without dying, so it's not possible to hit a big clown with a fully-charged golden fist and then keep hitting him with standard punches to see how many hit points he has left (which is what I planned to do). We now know that a fully-charged golden fist does either 6 or 7 HP of damage. —[[User:Spiraldoor|Spiraldoor]] 20:07, 9 February 2011 (UTC)
::::::::Great, we're almost there. On your last sentence: couldn't it be 5 as well (as implausible as it is)? A simple punch with a golden fist inflicts 3 hit points, and 5 + 3 = 8 damage are enough to defeat a big clown. I'm afraid there's only one way to find out: creating a map in Rayman Designer with a big clown and a golden fist close to each other (I don't think there is any such place in the original game), so that it is possible to hit the clown with regular fists first. —[[User:Hunchman801|Hunchman801]] 20:23, 9 February 2011 (UTC)
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