Talk:Boss Biditank: Difference between revisions

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IHeckler9 (talk | contribs)
Created page with 'Rayman's fist doesn't affect wood in many ways, so we can't tell the resistance for sure. Why not just leave it at three hit points? ~~~~'
 
Spiraldoor (talk | contribs)
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Rayman's fist doesn't affect wood in many ways, so we can't tell the resistance for sure. Why not just leave it at three hit points? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 19:53, 4 March 2011 (UTC)
Rayman's fist doesn't affect wood in many ways, so we can't tell the resistance for sure. Why not just leave it at three hit points? --[[User:Iheckler9|iHeckler9]][[File:Life.gif|link=User:Iheckler9]] 19:53, 4 March 2011 (UTC)
:Because we don't know how powerful the electricical cannon is. To leave the Boss Biditank at 3 HP would be to drastically understate its defensive capacity – there's no way its resistance could be as low as that of a [[hunter]], no matter what way you look at it. —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 20:14, 4 March 2011 (UTC)

Revision as of 20:14, 4 March 2011

Rayman's fist doesn't affect wood in many ways, so we can't tell the resistance for sure. Why not just leave it at three hit points? --iHeckler9 19:53, 4 March 2011 (UTC)

Because we don't know how powerful the electricical cannon is. To leave the Boss Biditank at 3 HP would be to drastically understate its defensive capacity – there's no way its resistance could be as low as that of a hunter, no matter what way you look at it. —Spiraldoor 20:14, 4 March 2011 (UTC)