Livingstone: Difference between revisions

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Livingstones are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they go crazy and start running until they fall into water.
Livingstones are averagely-resistant enemies who freely wander on their platform, turning backwards when they face an obstacle. [[Rayman]] must simply avoid contact with them. If not eliminated in one hit, they go crazy and start running until they fall into water.


Besides [[Rayman]]'s fists, there are two other ways to get rid of them. The first one consists in pulling a [[grimace]], which will frighten them and make them run as if they got [[telescopic fist|punched]], and the second one in throwing a [[plum]] at their head. They will then appear to become drowsy or intoxicated and continue walking as usual, but it will be possible to jump onto the plums on their head and use them as walking platforms to reach higher places.
Besides [[Rayman]]'s fists, there are two other ways to get rid of them. The first one is pulling a [[grimace]], which frightens them and make them run as if they had been [[telescopic fist|punched]] non-fatally. The second one is throwing a [[plum]] at their head. They then appear to become drowsy or intoxicated but continue walking as usual, allowing Rayman to jump onto the plum and use the Livingstone as a walking platform to reach higher places.


[[Image:ExplorateurGrimace.png|left|thumb|316px|Livingstones go crazy when they are [[telescopic fist|punched]] non-fatally or subjected to a [[grimace]]]]
[[Image:ExplorateurGrimace.png|left|thumb|316px|Livingstones go crazy when they are [[telescopic fist|punched]] non-fatally or subjected to a [[grimace]]]]