The East Plain: Difference between revisions

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In order to reach [[Globox's House]], [[Rayman]] must enlist the help of [[Clark the Giant]] to pass through the East Plain and smash the [[Robo-Pirate army|pirate]] barricade which blocks his way.
In order to reach [[Globox's House]], [[Rayman]] must enlist the help of [[Clark the Giant]] to pass through the East Plain and smash the [[Robo-Pirate army|pirate]] barricade which blocks his way.
The area is quite large and serves as a park for the many [[baby Globox]]es that inhabit the area. A [[Robo-Pirate]] installation is present on the opposite side of the field from where [[Rayman]] enters. The installation has a metal gate activated by a [[switch]] near it and also a door that houses a seemingly endless amount of Robo-Pirates.


[[Category:Places|East Plain, The]]
[[Category:Places|East Plain, The]]
[[Category:Places from Rayman 2|East Plain, The]]
[[Category:Places from Rayman 2|East Plain, The]]

Revision as of 18:15, 30 April 2011

The East Plain, as seen in Rayman Revolution

The East Plain is a location exclusive to Rayman Revolution. This area is part of the Minisaurus Plain.

In order to reach Globox's House, Rayman must enlist the help of Clark the Giant to pass through the East Plain and smash the pirate barricade which blocks his way.

The area is quite large and serves as a park for the many baby Globoxes that inhabit the area. A Robo-Pirate installation is present on the opposite side of the field from where Rayman enters. The installation has a metal gate activated by a switch near it and also a door that houses a seemingly endless amount of Robo-Pirates.