Rayman 2 Forever: Difference between revisions
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==Cages== | ==Cages== | ||
Cages are not as high priority as in the previous title. They are often put to easier-to-find places, and a typical level would only have one cage to be found. Also, to better mimic [[Rayman 2: The Great Escape|the console versions]] of the game, [[Teensie]]s are now trapped in these cages instead of [[ | Cages are not as high priority as in the previous title. They are often put to easier-to-find places, and a typical level would only have one cage to be found. Also, to better mimic [[Rayman 2: The Great Escape|the console versions]] of the game, [[Teensie]]s are now trapped in these cages instead of [[Electoon]]. | ||
==Time Attack== | ==Time Attack== | ||
Revision as of 17:07, 30 July 2008
| Rayman 2 Forever | ||
|---|---|---|
| Rayman2 forever gba box front eu.jpg | ||
| Published by | Ubisoft | |
| Developed by | Ubisoft | |
| Release date | 2001 | |
| Genre | 2D Platformer | |
| Gameplay mode | Single player | |
| Platforms | Gameboy Color | |
Rayman 2 Forever (known as Rayman 2 in the USA) is a remake of Rayman 2: The Great Escape that was released only on the Game Boy Color, and is the sequel to Rayman on the same handheld console. Unlike its predecessor, which had a plot similar to that of the original Rayman, this game follows the same plot as Rayman 2. All of the music is taken directly from the first Game Boy Color game, only with added beats. And instead of using a password system, Rayman 2 Forever has a save battery, and allows you to have three save files. The graphics also appear less advanced, most likely due to the fact that the game is longer and cartridge space limits would not allow for more complex visuals.
Lums
Also, playing a similar role to the Tings in the previous title, the Lums are what you find and collect through out the levels. Unlike Tings, Lums will only be picked up once, and will not reappear once you have found it. There are eight hundred Lums in all.
Cages
Cages are not as high priority as in the previous title. They are often put to easier-to-find places, and a typical level would only have one cage to be found. Also, to better mimic the console versions of the game, Teensies are now trapped in these cages instead of Electoon.
Time Attack
Time Attack makes a return in the sequel, and instead of collecting Tings before time runs out, you are tasked to collect Baby Globoxes. The portals that you go into to get to the Time Attacks are like typical exit portals, although they spin left instead of right.
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