Antitoon: Difference between revisions

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don't hesitate to try other layouts, as long as no neat-sprite image ends up in a resized thumbnail gallery
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Charging Antitoons are static enemies who resemble their jumping counterparts, as they jump when [[Rayman]] is in sight, hover in the air for a moment with their mouths gaping, then through the air towards Rayman at a high speed. They can be [[telescopic fist|punched]] or ducked under.
Charging Antitoons are static enemies who resemble their jumping counterparts, as they jump when [[Rayman]] is in sight, hover in the air for a moment with their mouths gaping, then through the air towards Rayman at a high speed. They can be [[telescopic fist|punched]] or ducked under.
[[Image:AntitoonPaf.png|thumb|316px|left|The eyes of defeated Antitoons wander about until they fall]]


Flying Antitoons use their ponytail like [[Rayman]]'s [[Helicopter|helicopter hair]] to move through the air. Rayman simply has to avoid contact with them. The fact that they are often found in groups makes this more dificult.
Flying Antitoons use their ponytail like [[Rayman]]'s [[Helicopter|helicopter hair]] to move through the air. Rayman simply has to avoid contact with them. The fact that they are often found in groups makes this more dificult.
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Image:R1 site Antitoon scared.jpg
Image:R1 site Antitoon scared.jpg
Image:R1 site Antitoon sad.jpg
Image:R1 site Antitoon sad.jpg
Image:AntitoonPaf.png
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