Don't Shoot the DJ: Difference between revisions

Ray502 (talk | contribs)
Improvements and added links
m clean up, typos fixed: After awhile → After a while
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{{Template:ROLevel
{{ROLevel
| name = Don't Shoot the DJ
| name = Don't Shoot the DJ
| image = [[Image:Don't Shoot the DJ - 1.jpg|center|320px|''Don't Shoot the DJ'']]
| image = [[Image:Don't Shoot the DJ - 1.jpg|center|320px|''Don't Shoot the DJ'']]
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==Original version==
==Original version==
Shortly into the level, the team of heroes get on the [[mosquito]]es, and they must face small [[small bird]]s, big [[spiky bird]]s and [[big bird]]s that shoot fireballs. Later, there are also [[spiky snake]]s, but the purple ones cannot be defeated. There are [[flying creature]]s, as well, that they must avoid by staying in the light while shooting [[gong]]s that provide said light. After awhile, there are also [[Helmet Bird]]s, [[Blowing Bird]]s, and red [[spiky snake]]s that can be defeated. After a bit, it turns to day, and there are many more [[spiky snake]]s and more [[flying creature]]s, as well. After this, [[Rayman]] and the team can get off the [[mosquito]]es, go through a door, and break an [[Electoon]] [[cage]] to end the level to where they will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.
Shortly into the level, the team of heroes get on the [[mosquito]]es, and they must face small [[small bird]]s, big [[spiky bird]]s and [[big bird]]s that shoot fireballs. Later, there are also [[spiky snake]]s, but the purple ones cannot be defeated. There are [[flying creature]]s, as well, that they must avoid by staying in the light while shooting [[gong]]s that provide said light. After a while, there are also [[Helmet Bird]]s, [[Blowing Bird]]s, and red [[spiky snake]]s that can be defeated. After a bit, it turns to day, and there are many more [[spiky snake]]s and more [[flying creature]]s, as well. After this, [[Rayman]] and the team can get off the [[mosquito]]es, go through a door, and break an [[Electoon]] [[cage]] to end the level to where they will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected in the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


{{Template:RLLevel
{{RLLevel
| name = Don't Shoot the DJ
| name = Don't Shoot the DJ
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']]
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']]