Fifo
Joined 4 November 2013
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:::::::Rayman 2 on PS1 is output in 320x240 yeah, I can confirm it with the OSSC, which I used to scale the picture on a modern TV. All other versions aside from PS1 can be 640x480. Chances are the PS1 images are just doubled in size, but the issue would be if they didn't use nearest neighbour and instead were filtered, in which case resizing them to half of their size would result in a loss of quality. --[[File:Steo_sig.png|60px|link=User:Steo]] 19:09, 7 January 2020 (CET) | :::::::Rayman 2 on PS1 is output in 320x240 yeah, I can confirm it with the OSSC, which I used to scale the picture on a modern TV. All other versions aside from PS1 can be 640x480. Chances are the PS1 images are just doubled in size, but the issue would be if they didn't use nearest neighbour and instead were filtered, in which case resizing them to half of their size would result in a loss of quality. --[[File:Steo_sig.png|60px|link=User:Steo]] 19:09, 7 January 2020 (CET) | ||
::::::::Yeah, I'm pretty sure they're irrecoverable. We should make sure that the new PS1 screenshots from R2 are 320×240, but unless someone feels like replaying the whole game soon and replacing them all, let's not worry about marking the old ones as bad. At least, maybe we can replace the ones Fifo mentioned for a start. —[[File:RRRGBAIcon8.png|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|class=sprite|link=User:Hunchman801]][[File:RRRGBAIcon1.png|class=sprite|link=User:Hunchman801]] 13:53, 9 January 2020 (CET) | |||