Hunter: Difference between revisions

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| resistance = [[Image:Lifebar3.png|''3 HP'']] (''[[Rayman 1|Rayman]]'', ''[[Rayman Junior]]'', ''[[Rayman Designer]]'')
| resistance = [[Image:Lifebar3.png|''3 HP'']] (''[[Rayman 1|Rayman]]'', ''[[Rayman Junior]]'', ''[[Rayman Designer]]'')
[[Image:Lifebar1.png|''1 HP'']] ([[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]], ''[[Rayman Origins]]'', ''[[Rayman Legends]]'')
[[Image:Lifebar1.png|''1 HP'']] ([[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]], ''[[Rayman Origins]]'', ''[[Rayman Legends]]'')
| attacks = Hammer-bullets, contact, live bullets
| attacks = [[Bullet]]s (''[[Rayman 1|Rayman]]'', ''[[Rayman Junior]]'', ''[[Rayman Designer]]'', [[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]])
[[Missile]]s (''[[Rayman Origins]]'', ''[[Rayman Legends]]'')
| species = Nightmare of [[Polokus]]
| species = Nightmare of [[Polokus]]
}}
}}
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In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], a different kind of limbless Hunters make an appearance. These Hunters have huge armoured bodies, and wear brown perforated explorer hats, similar to the [[Livingstone]]s'. Their hats cover completely their faces. The only resemblance that these Hunters have with the original ones are their mallet-wielding [[bullet]]s.
In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], a different kind of limbless Hunters make an appearance. These Hunters have huge armoured bodies, and wear brown perforated explorer hats, similar to the [[Livingstone]]s'. Their hats cover completely their faces. The only resemblance that these Hunters have with the original ones are their mallet-wielding [[bullet]]s.


In ''[[Rayman Origins]]'', they make another appearance, having a greater resemblance with the Hunters from [[Rayman 1|the original ''Rayman'' game]]. However, like other returning characters, Hunters now have limbs, looking more [[human]]. They have several features of a stereotypical leading safari man, with a gigantic monocle (similar to the [[Bubble throwing clown|Water clown]]s') a combed hairstyle, and an enormous moustache. However, their clothes have extravagant colours: A purple coat, a pair of purple shorts (both wrongly described as "pink" on the launch website) and a red neckerchief with white spots. Their hairy hands and yellow, sharp teeth suggest that, like the [[Livingstone|Lividstones]], Hunters possibly also have a poor personal hygiene. Like the original Hunters, they carry their ammunitions on their chests and have enormous cleft chins. This is the only appearance in which Hunters don't use mallet-wielding [[bullet]]s as ammo. Instead, they use big live bullets with crazed smiley faces and red noses.
In ''[[Rayman Origins]]'', they make another appearance, having a greater resemblance with the Hunters from [[Rayman 1|the original ''Rayman'' game]]. However, like other returning characters, Hunters now have limbs, looking more [[human]]. They have several features of a stereotypical leading safari man, with a gigantic monocle (similar to the [[Bubble throwing clown|water clown]]s') a combed hairstyle, and an enormous moustache. However, their clothes have extravagant colours: A purple coat, a pair of purple shorts (both wrongly described as "pink" on the launch website) and a red neckerchief with white spots. Their hairy hands and yellow, sharp teeth suggest that, like the [[Livingstone|Lividstones]], Hunters possibly also have a poor personal hygiene. Like the original Hunters, they carry their ammunitions on their chests and have enormous cleft chins. This is the only appearance in which Hunters don't use mallet-wielding [[bullet]]s as ammo. Instead, they use big live [[missile]]s with crazed smiley faces and red noses.


==In ''[[Rayman 1|Rayman]]'' and its spin-offs==
==In ''[[Rayman 1|Rayman]]'' and its spin-offs==
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==In ''[[Rayman Origins]]''==
==In ''[[Rayman Origins]]''==
[[File:Hi-Ho Moskito! 10.jpg|thumb|left|A Hunter in the level [[Hi-Ho Moskito!]].]]
[[File:Hi-Ho Moskito! 10.jpg|thumb|left|A Hunter in the level [[Hi-Ho Moskito!]].]]
The Hunters return in ''[[Rayman Origins]]'' and later the [[Back to Origins]] mode in ''[[Rayman Legends]]''. Their behaviour is similar to the Hunters from [[Rayman 1|the original ''Rayman'' game]]. They keep static, aiming horizontally at the players and then shooting blue live [[bullet]]s. However, these [[bullet]]s are much slower compared to the mallet-wielding [[bullet]]s, and players can ride on them without getting harmed (similarly to [[shell]]s), and use them as platforms in order to get to the Hunters, who usually stand in high places. Some Hunters shoot red live [[bullet]]s, which act as homing missiles and follow the players for a certain period; those [[bullet]]s are more dangerous, and players cannot ride on them. It is however possible to direct the homing missiles at the enemies themselves, which unlocks an achievement on Xbox 360 and a trophy on PlayStation 3 called [[Back At You!]]


Hunters are not as common as the original ones, appearing only in jungle levels like the [[Jibberish Jungle|Ticklish Temples]]. Like most of the enemies in ''[[Rayman Origins]]'', Hunters can be bubblized with one single attack and take four [[mosquito]] shots to be defeated. During [[the Reveal]], a Hunter, along with several [[Livingstone|Lividstones]] can be seen escaping in the [[Warship]] with [[the Magician]], revealing a possible alliance. During the [[mosquito]] sequence, the Hunter is hidden inside of a tube, shooting his red homing bullets at the players, and eventually, coming out.
The Hunters return in ''[[Rayman Origins]]'' and later the [[Back to Origins]] mode in ''[[Rayman Legends]]''. Their behaviour is similar to the Hunters from [[Rayman 1|the original ''Rayman'' game]]. They keep static, aiming horizontally at the players and then shooting blue live [[missile]]s. However, these [[missile]]s are much slower than the mallet-wielding [[bullet]]s from the previous hames, and players can ride on them without getting harmed (similarly to [[shell]]s), and use them as platforms in order to get to the Hunters, who usually stand in high places. Some Hunters shoot red homing [[missile]]s, which follow the players for a certain period; those [[missile]]s are more dangerous, and players cannot ride on them. It is however possible to direct the homing [[missile]]s at the enemies themselves, which unlocks an achievement on Xbox 360 and a trophy on PlayStation 3 called [[Back At You!]].


An artwork depicting a scrapped featherless [[bird]]-like creature can be seen, with a burned moustache and holding a scared Hunter's monocle. It is unknown what relationship was intended to be between Hunters and those [[bird]]s. However, one of those [[bird]]s can be seen on the box art of the game, along with other scrapped enemies.
Hunters are not as common as the original ones, appearing only in jungle levels like the [[Jibberish Jungle|Ticklish Temples]]. Like most of the enemies in ''[[Rayman Origins]]'', Hunters can be bubblized with one single attack and take four [[mosquito]] shots to be defeated. During [[the Reveal]], a Hunter, along with several [[Livingstone|Lividstones]] can be seen escaping in the [[Warship]] with [[the Magician]], revealing a possible alliance. During the [[mosquito]] sequence, the Hunter is hidden inside of a tube, shooting his red homing [[missile]]s at the players, and eventually, coming out.
 
An artwork depicting a [[Hunter Bird|scrapped featherless bird-like creature]] can be seen, with a burned moustache and holding a scared Hunter's monocle. It is unknown what relationship was intended to be between Hunters and those [[Hunter Bird|birds]]. However, one of them can be seen on the box art of the game, along with other scrapped enemies.


{{Clear}}
{{Clear}}
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*[[Bullet]]
*[[Bullet]]


{{R1enemies|collapsed=Y}}
{{Rayman 1|collapsed=Y}}
{{ROenemies}}
{{ROenemies|collapsed=Y}}


[[fr:Chasseur]]
[[fr:Chasseur]]