Don't Shoot the DJ: Difference between revisions
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'''Don't Shoot the DJ''' is the third level of the [[Grumbling Grottos]], a world | '''Don't Shoot the DJ''' is the third level of the [[Grumbling Grottos]], a world from ''[[Rayman Origins]]''. The level takes place high above the clouds at night. This level is the second one from this world, and the fourteenth overall that is included in the [[Back to Origins]] painting from ''[[Rayman Legends]]''. | ||
==Original version== | ==Original version== | ||
As the heroes travel through this area, they will need to board [[mosquito]]es. They will face many enemies, such as small [[small bird]]s, big [[spiky bird]]s and [[big bird]]s which shoot fireballs. There will also be [[spiky snake]]s; the purple ones cannot be defeated. There are [[flying creature]]s too, which the heroes will need to avoid, by staying within the sound waves while shooting the [[Gong (UbiArt games)|gongs]]. As the heroes proceed, they will encounter [[Helmet Bird]]s, [[Blowing Bird]]s, and red [[spiky snake]]s; the red ones can be defeated. Eventually, it will turn to day, as heroes encounter more [[spiky snake]]s and [[flying creature]]s along their journey. The heroes will soon reach the end of the area, where they can disband their [[mosquito]]es. They can then hit the [[Darkblocker]] and proceed to the next area, where they will find an [[Electoon]] [[cage]]. Once the [[cage]] has been broken, the level will end; the heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the total amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level. | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||