Rayman 3D: Difference between revisions

Electoon (talk | contribs)
m Edited my previous statement, since the Dreamcast version doesn't play a jingle when collecting a mask. The N64 Jingle seems to be an attempt to bring it back
mNo edit summary
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*During the [[Teensie]] cutscenes before entering a level containing one of [[Four Masks of Polokus|the four masks]], the dialogue "Go on! Go in!" and "Come on! Don't be shy!" has been removed. The [[Teensie]]s still speak, but the text is no longer present.
*During the [[Teensie]] cutscenes before entering a level containing one of [[Four Masks of Polokus|the four masks]], the dialogue "Go on! Go in!" and "Come on! Don't be shy!" has been removed. The [[Teensie]]s still speak, but the text is no longer present.
*Both [[Axel]] and [[Foutch]] don't have any aura in this version.
*Both [[Axel]] and [[Foutch]] don't have any aura in this version.
*The jingle that plays when Rayman obtains a [[Four Masks of Polokus|mask]] is taken from the N64 and DS versions.
*The jingle that plays when [[Rayman]] obtains a [[Four Masks of Polokus|mask]] is taken from the Nintendo 64 and Nintendo DS versions.
*[[Nettle]]s have a shorter, choppier animation cycle.
*[[Nettle]]s have a shorter, choppier animation cycle.
*When [[Rayman]] breaks a [[cage]], the total number of [[cage]]s destroyed thus far is no longer displayed on-screen.
*When [[Rayman]] breaks a [[cage]], the total number of [[cage]]s destroyed thus far is no longer displayed on-screen.