Vortex Guard: Difference between revisions
Hunchman801 (talk | contribs) Created page with "The '''Vortex Guard''' is a technique used by Rayman in ''Rayman in the Phantom Show'', the third DLC of ''Mario + Rabbids Sparks of Hope''. It automatically replaces the standard Plunger Guard when wearing the Vortex costume. The Vortex Guard allows him to spawn two plum-shaped weapons which open in the middle, revealing a gun inside. Rayman can either leave the Vortex Guards where they are, or grab them and throw them in a different spot. O..." |
Hunchman801 (talk | contribs) No edit summary |
||
| Line 19: | Line 19: | ||
| 7m | | 7m | ||
| Valid targets inside this radius will be affected by Techniques or [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] powers. | | Valid targets inside this radius will be affected by Techniques or [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] powers. | ||
|} | |||
===Upgrades=== | |||
{| class="wikitable" width="100%" | |||
|- | |||
! Name | |||
! [[Skill Prism]] cost | |||
! Effects | |||
! Description | |||
|- | |||
| Vortex Guard Bounce Direction | |||
| 1 | |||
| Will bounce the enemy towards other guards | |||
| [[Rayman]]'s Vortex Guard will bounce an enemy toward the direction of other Guards close by. | |||
|} | |} | ||
[[Category:Techniques from Rayman in the Phantom Show]] | [[Category:Techniques from Rayman in the Phantom Show]] | ||
Revision as of 13:13, 5 September 2023
The Vortex Guard is a technique used by Rayman in Rayman in the Phantom Show, the third DLC of Mario + Rabbids Sparks of Hope. It automatically replaces the standard Plunger Guard when wearing the Vortex costume.
The Vortex Guard allows him to spawn two plum-shaped weapons which open in the middle, revealing a gun inside. Rayman can either leave the Vortex Guards where they are, or grab them and throw them in a different spot. Other heroes can move them too.
When an enemy moves within its range, the Vortex Guard fires a projectile at them which makes them bounce away. Vortex Guards disappear from the battlefield after firing their projectile, or if newer Guards are summoned, as there can only be a maximum of five active ones.
Characteristics
Description
Summons 2 Guards which fire 1 projectile at any moving targets within range, making them bounce away. 5 Guards can be active at the same time. Older Guards will be destroyed when newer Guards are summoned or if they run out of charges.
Features
| Name | Value | Description |
|---|---|---|
| Radius | 7m | Valid targets inside this radius will be affected by Techniques or Spark powers. |
Upgrades
| Name | Skill Prism cost | Effects | Description |
|---|---|---|---|
| Vortex Guard Bounce Direction | 1 | Will bounce the enemy towards other guards | Rayman's Vortex Guard will bounce an enemy toward the direction of other Guards close by. |