Dial "R" For Rabbid: Difference between revisions

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[[File:DialRForRabbid.jpg|thumb|320px|[[Rayman]] and the [[Rabbid]]s use mobile phones in the cinema.]]
[[File:DialRForRabbid.jpg|thumb|320px|[[Rayman]] and the [[Rabbid]]s use mobile phones in the cinema.]]


'''Dial R For Rabbid''' is a minigame in the console version of ''[[Rayman Raving Rabbids 2]]''. It is found as one of 8 minigames in the USA trip.
'''Dial R For Rabbid''' is a minigame in the console version of ''[[Rayman Raving Rabbids 2]]''. It is found as one of 8 minigames in the USA trip.


==Gameplay==
==Gameplay==
This minigame is set inside a cinema, at which a bouncer [[Rabbid]] will pop in and out of periodically, on the lookout for players talking on their mobile phones.
This minigame is set inside a cinema, at which a bouncer [[Rabbid]] will pop in and out of periodically, on the lookout for players talking on their mobile phones.


===Easy Mode===
===Easy Mode===
In Easy mode, the aim of the game is for the player to hold the Wiimote (in the Wii version) against one of their ears, as if talking into a mobile phone, and then swing it back down before the bouncer comes in. The player gains points for as long as the phone is being used, but if the bouncer catches any player with their phones, a heavy object will fall on top of them and they will lose points. The game ends when the time runs out.
In Easy mode, the aim of the game is for the player to hold the Wiimote (in the Wii version) against one of their ears, as if talking into a mobile phone, and then swing it back down before the bouncer comes in. The player gains points for as long as the phone is being used, but if the bouncer catches any player with their phones, a heavy object will fall on top of them and they will lose points. The game ends when the time runs out.
 
===Normal Mode===
===Normal Mode===
In Normal mode, the gameplay is almost the same as that in Easy mode, except that while the bouncer is in, the players are given the opportunity to cause another player to set their mobile phones off with a text, by pressing the necessary keys on their own mobile phones. The opponent who presses the least buttons will be sent the text and toppled with a heavy object if this is done quickly enough.
In Normal mode, the gameplay is almost the same as that in Easy mode, except that while the bouncer is in, the players are given the opportunity to cause another player to set their mobile phones off with a text, by pressing the necessary keys on their own mobile phones. The opponent who presses the least buttons will be sent the text and toppled with a heavy object if this is done quickly enough.

Revision as of 15:23, 24 September 2023

Rayman and the Rabbids use mobile phones in the cinema.

Dial R For Rabbid is a minigame in the console version of Rayman Raving Rabbids 2. It is found as one of 8 minigames in the USA trip.

Gameplay

This minigame is set inside a cinema, at which a bouncer Rabbid will pop in and out of periodically, on the lookout for players talking on their mobile phones.

Easy Mode

In Easy mode, the aim of the game is for the player to hold the Wiimote (in the Wii version) against one of their ears, as if talking into a mobile phone, and then swing it back down before the bouncer comes in. The player gains points for as long as the phone is being used, but if the bouncer catches any player with their phones, a heavy object will fall on top of them and they will lose points. The game ends when the time runs out.

Normal Mode

In Normal mode, the gameplay is almost the same as that in Easy mode, except that while the bouncer is in, the players are given the opportunity to cause another player to set their mobile phones off with a text, by pressing the necessary keys on their own mobile phones. The opponent who presses the least buttons will be sent the text and toppled with a heavy object if this is done quickly enough.