Jade (game engine)
The Jade engine is a game engine used by Ubisoft. It was created during the development of Beyond Good & Evil and shares the name with the main protagonist, Jade. The engine allows for great flexibility that includes different gameplay sequences and detailed graphics, both in cinematics and gameplay. Since its introduction in 2003 starting with Beyond Good & Evil, the engine has been developed further for use in later games, listed below.
Games
The following games use the Jade engine:
| Name | Developer(s) | First release | Platform(s) |
|---|---|---|---|
| Beowulf | PlayStation Portable | ||
| Beyond Good & Evil / Beyond Good & Evil HD | Ubisoft Pictures | November 11, 2003 | PlayStation 2, Windows, Xbox, Nintendo GameCube, Xbox 360, PlayStation 3 |
| Cloudy with a Chance of Meatballs | Ubisoft Shanghai | PlayStation 3, Wii, Windows, Xbox 360 | |
| Movie Studios Party | Wii | ||
| My Spanish Coach | Wii | ||
| James Cameron's Avatar: The Game | Wii, PlayStation Portable | ||
| Just Dance | Ubisoft Paris | Wii | |
| My French Coach | Wii | ||
| My Word Coach | Wii | ||
| Naruto: Rise of a Ninja | Xbox 360 | ||
| Naruto: The Broken Bond | Xbox 360 | ||
| NCIS | Ubisoft Shanghai | PlayStation 3, Wii, Windows, Xbox 360 | |
| Peter Jackson's King Kong: The Official Game of the Movie | Ubisoft Montpellier | November 17, 2005 | Nintendo GameCube, PlayStation 2, Windows, Xbox, Xbox 360, PlayStation Portable |
| Petz Horsez | Phoenix Interactive | PlayStation 2 | |
| Petz Horsez 2 | Phoenix Interactive | PlayStation 2, PlayStation Portable, Wii, Windows[1] | |
| Petz Horsez Club | Phoenix Interactive | Wii, Windows | |
| Prince of Persia: The Forgotten Sands | PlayStation Portable, Wii | ||
| Prince of Persia: The Sands of Time | Ubisoft Montreal | Nintendo GameCube, PlayStation 2, Windows, Xbox, Xbox 360, PlayStation 3 | |
| Prince of Persia: The Two Thrones | Ubisoft Montreal | Nintendo GameCube, PlayStation 2, Windows, Xbox, Mac OS X, PlayStation Portable, Wii, PlayStation 3 | |
| Prince of Persia: Warrior Within | Ubisoft Montreal | Nintendo GameCube, PlayStation 2, Windows, Xbox, PlayStation Portable, PlayStation 3, iOS | |
| Rayman Raving Rabbids | Ubisoft Montpellier | November 19, 2006 | Wii, PlayStation 2, Windows, Xbox 360, Mac OS X |
| Rayman Raving Rabbids 2 | Ubisoft Paris | Wii, Windows | |
| Rayman Raving Rabbids: TV Party | Ubisoft Paris | Wii | |
| Shaun White Skateboarding | Wii | ||
| Teenage Mutant Ninja Turtles | Ubisoft Montreal | Nintendo GameCube, PlayStation 2, Wii, Windows, Xbox 360 |
- ↑ Jade engine version was only bundled with ''Petz Horsez Club''.
File structure
- (project name) (PlayStation 2 only(?))
- (project name).bf (Primary data file)
- banner.tpl (Wii only)
- bannericons.tpl (Wii only)
- GameCube.tpl (Nintendo GameCube only)
- gxTextrs.tpl (Nintendo GameCube only)
- HomeButton2 (Wii only)
- icons.tpl (Wii only)
- jade.spe
- jade.tpl (Nintendo GameCube only)
- jaderevo.elf (Wii execution file)
- opening.bnr (Nintendo GameCube & Wii only)
- save.bnr (Nintendo GameCube only)
- sound (Wii SDK leftover)
- strap#.tpl (Wii only)
- video (Full-motion video files)
- vssver.scc (Wii only)
- (PlayStation 2 game serial code) (PlayStation 2 only)
- SYSTEM.CNF (PlayStation 2 only)
| Game engines | |
|---|---|
| Console | OpenSpace • Jade • LyN • UbiArt Framework • Snowdrop |
| Handheld | GbcEngine • GbaEngine • Milk • Onyx |