The Mettleworks

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The Mettleworks is the twenty-fourth level in the Game Boy Advance version of Rayman 3, and the third level of the Pirate Stronghold world. In this level, Rayman must use balloons, nenuphars and Purple Lums to make his way past helicopter bombs and Henchmen 800, and break down doors with his newly-acquired Super Fist power.

The Mettleworks
The Mettleworks
Scaleman's Keep Magma Mayhem II
Pirate Stronghold

Lums 55 Cages 3


Level

Phase 1

This phase contains two cages and 30 Yellow Lums.

Phase 2

This phase contains two cages and 30 Yellow Lums. In addition to the enemies and obstacles from the previous section, Rayman also faces dangerous electrical barriers, which can be temporarily disabled with a punch.