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Re: Do you bother to complete a game at 100%?
You should play Crazybus! Man, that soundtrack! :mrgreen:

Re: Do you bother to complete a game at 100%?
Hunchman801 wrote: Wed Jan 20, 2021 4:04 pm
Elite Piranha wrote: Sun Jan 10, 2021 2:07 am Depends on the game and how much I like it, some games are a nightmare to complete at 100%.
Like Rayman Legends. :confus:
Tetris Effect is imo worse.
Nothing is worse than completing everything and ALL THAT IS LEFT IS PRESSING ONE BUTTON 1 MILLION TIMES

OML I will never forget the stupidity of this.

Re: Do you bother to complete a game at 100%?
I have gotten a couple of them, but they're really hard for me, and it usually takes me ages just to get one. Sometimes I even miss them by a few milliseconds and can't make up the extra time.

Re: Ray2Fix
I've tried this, but for some reason the controller just doesn't work. If I launch the exe with wine, it works, but then I can't remap the buttons. I guess the issue is that I need proton to load dinput.dll, and it's probably not doing that.

Re: The You Game!
< just found out that yesterday was Dolly Parton's 75th birthday. Funny how < woke up this morning with her songs in <'s head. :fou:

Re: Ray2Fix
On Windows 10, proper dinput8.dll fixes the issue.
viewtopic.php?f=89&t=74489&sid=b5e095d7 ... b87ea0df11

Re: Rayman 2
PluMGMK wrote: Wed Jan 20, 2021 7:20 pm Well, Foutch always flies, right? Not sure if there's much of a conspiracy there. :P
If you don't believe in the conspiracy, then you're part of it. :mefiant:
PluMGMK wrote: Wed Jan 20, 2021 7:20 pm Now I'm really captivated by the idea of a 3D Educational Rayman game where the wrong answers punish you with alterations like these. :bad:
Sounds like a plan for the next Rayman 2 mod. :hinhin:

Re: Rayman 3
I must have forgotten about those! Anyway, I remember finding this part really difficult as a kid, so I was probably focused on trying not to die. :P

Re: Rayman 2
Well, Foutch always flies, right? Not sure if there's much of a conspiracy there. :P

Now I'm really captivated by the idea of a 3D Educational Rayman game where the wrong answers punish you with alterations like these. :bad:

EDIT: By the way, the skull platform turning into a wall probably isn't as hard as it looks. Apparently, the skull and wall models are two different states of the "matos_volcan" family, and the wall is the default. Whatever code runs there probably just forces it back to its default state.

Re: Topic de présentation
Bienvenue naudhizz ! :D

Welcome to Pirate-Community, the largest Rayman community!

Download the Rayman 2 level editor and more at the Modding and Utilities forum.
Show your Rayman knowledge in the Teensies' Quiz Quest and receive a special avatar as well as bonus Tings.
Discuss Rayman Legends on the official topic at the Pirate-Community forums, the largest Rayman boards.
Check out the Rayman Legends soundtrack on RayTunes, the one and only resource for Rayman music.
Participate in Season 6 of the Teensies' General Knowledge Quiz!

Latest news

Sunday, July 17th 2005:
It's decided, we'll try to break the online members record on Friday July 22nd, from 7 PM to 8 PM (Greenwich time, for England; if you have a doubt about your time zone, ask in the topic)! Remain online during the whole hour and often refresh the page, at least every 5 minutes! And please invite friends!

By the way, the new version of the Pirate-Community portal is finished! Sorry if it took a bit of time, I had problems with my computer.
by Hunchman801

Friday, July 8th 2005:

I'd like you to read this topic, in order to break the online members record on Pirate-Community! We count on you!

Huge rewards will be given to those who'll help!
by Hunchman801

Monday, July 4th 2005:
Yesterday evening, our hosting provider tried to repair our file server. They damaged our files, and I could only repair them this morning, since I wasn't available yesterday. There's now a new problem with this file server, I hope they won't damage our files this time!

By the way, version 2.2 of the Pirate-Community portal has been almost finished for a while, site management is still to be developed.
by Hunchman801

Thursday, June 30th 2005:
As version 2.2 of the Pirate-Community portal website is being developed (1.0: "Lycos WebBuilder"; 1.1: "HTML subSilver-looking"; 1.2: "xHTML Solaris-based"; 2.0: "PHP Solaris-based"; 2.1: "Optimized PHP Solaris-based"; 2.2: "OverOptimized PHP Solaris-based"), a few glitches may occur and some pages may not be accessible on the portal for a bit. Thank you for your understanding.
by Hunchman801

Sunday, June 26th 2005:
From now on, the RaymanBD, RaymanTCG and RaymanENCYCLO websites have merged into Raymind! The Pirate-Community portal website will soon be modfied as a consequence, and then I'll go and look for websites willing to join Pirate-Community and other websites willing to affiliate with it. Thank you for telling everyone about it, it's very important for our community :)
by Hunchman801

Sunday, June 19th 2005:
Hello everybody! I'm now on holiday, and with the GoldenSun Online development, I've decided to work again on the Pirate-Community coding. I hope there will be many people during the holidays, the biggest Rayman community would deserve it!

By the way, big GoldenSun Online news will be posted here, but if you want some more information, visit the portal website.
by Hunchman801

Saturday, June 4th 2005:
Don't forget we are looking for more GoldenSun Online developers! It is at the moment developed by Hunchman801 and Romano Productions (main programming), Survivor (Flash), and th3()ne (graphics team).

If you're willing to help us, don't hesitate and contact us!
by Hunchman801

Tuesday, May 24th 2005:
I announce you that I'm currently developing an online game with Romano Productions, called GoldenSun Online. This MMORPG is very ambitious and you should have a look at the small GoldenSun Online portal I've created. You may notice that we need some help, so don't hesitate to contact us (Hunchman801 or Romano Productions). You should tell the Golden Sun communities' members about it, thank you.
by Hunchman801

Sunday, May 15th 2005:
The general settings of the Pirate-Community system were successfully updated yesterday. The pages should load faster, especially when there are many members online.
by Hunchman801

Saturday, May 14th 2005:
In order to avoid several glitches, the RPG-related files will remain unavailable as long as no change occurs.

Furthermore, I'll modify some other files today, everything should go fine, but if some glitch happens, don't pay attention to it.
by Hunchman801

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