The Temporal Palace: Difference between revisions

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[[Image:R4 palais temporel 5.jpg|thumb|316px|The Temporal Palace, as it would have appeared in ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'']]
[[Image:R4 palais temporel 5.jpg|thumb|320px|left|The exterior of the Temporal Palace]]
[[Image:06-LABIRYNTHE TEMPOREL.jpg|thumb|320px|right|The interior of the Temporal Palace]]


'''The Temporal Palace''' was an environment initially planned for inclusion in ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'', but was ultimately scrapped along with the rest of the game. Several ''Rayman 4'' levels (including [[Picture City]], the [[Organic Caves]] and [[the World of Toys]]) were recycled for [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman Raving Rabbids'']]; however, [[Band Land]] and the Temporal Palace were not.
'''The Temporal Palace''' was an environment initially planned for inclusion in ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'', but was ultimately scrapped along with the rest of the game. Several ''Rayman 4'' levels (including [[Picture City]], the [[Organic Caves]] and [[the World of Toys]]) were recycled for [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance adaptation of ''Rayman Raving Rabbids'']]; however, [[Band Land]] and the Temporal Palace were not.

Revision as of 19:52, 18 April 2012

The exterior of the Temporal Palace
The interior of the Temporal Palace

The Temporal Palace was an environment initially planned for inclusion in Rayman 4, but was ultimately scrapped along with the rest of the game. Several Rayman 4 levels (including Picture City, the Organic Caves and the World of Toys) were recycled for the Game Boy Advance adaptation of Rayman Raving Rabbids; however, Band Land and the Temporal Palace were not.

The Temporal Palace seems to have been a level themed around the concept of time, in much the same way that Band Land, Picture City, Candy Château, the World of Toys and the Organic Caves are themed around music, artwork, sweets, toys and organic materials respectively. The level's only known piece of artwork depicts Rayman standing before a labyrinth of colossal grandfather clocks, while cogs and cuckoo clocks adorn the cavernous walls, and smoky streams of numbers waft upwards out of the ground in a manner evocative of the ghostly trails found in the Cave of Bad Dreams and the Tomb of the Ancients.