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[[File:RaymanOrigins_PreE3_HD_Swingman.jpg|320px|right|thumb|A Swingman, as seen in ''[[Rayman Origins]]'']]
[[File:RaymanOrigins_PreE3_HD_Swingman.jpg|320px|right|thumb|A Swingman, as seen in ''[[Rayman Origins]]'']]


The '''Swingman''' is a creature from ''[[Rayman Origins]]''.  As its name implies, its role in the game is similar to the role of [[flying ring]]s in ''[[Rayman 1|Rayman]]'' and [[purple Lum]]s in ''[[Rayman 2]]'', in that they are used by [[Rayman]], [[Globox]] and the [[Teensie]]s to swing across wide gaps in the environment.  It is a flying blue blob like creature that protrudes one arm per character should they come near it [up to four arms at a time], which it uses to swing them across.  
The '''Swingman''' is a creature from ''[[Rayman Origins]]''.  As its name implies, its role in the game is similar to the role of [[flying ring]]s in ''[[Rayman 1|Rayman]]'' and [[purple Lum]]s in ''[[Rayman 2]]'', in that they are used by [[Rayman]], [[Globox]] and the [[Teensie]]s to swing across wide gaps in the environment.  It is a flying blue blob-like creature with a small purple hat and angel-like wings, that protrudes swinging arms to grab the heroes as they come near it (up to four arms at a time). Unlike the [[Fakir]]s and swinging vines, Swingmen are easier to control in multiplayer mode, as both the Fakirs and swinging vines require various players to control one single swinging element, while the Swingmen's multiple arms let the players have individual control over their own swinging.
 
[[Category:Creatures from Rayman Origins]]
[[Category:Creatures from Rayman Origins]]

Revision as of 22:36, 13 April 2012

A Swingman, as seen in Rayman Origins

The Swingman is a creature from Rayman Origins. As its name implies, its role in the game is similar to the role of flying rings in Rayman and purple Lums in Rayman 2, in that they are used by Rayman, Globox and the Teensies to swing across wide gaps in the environment. It is a flying blue blob-like creature with a small purple hat and angel-like wings, that protrudes swinging arms to grab the heroes as they come near it (up to four arms at a time). Unlike the Fakirs and swinging vines, Swingmen are easier to control in multiplayer mode, as both the Fakirs and swinging vines require various players to control one single swinging element, while the Swingmen's multiple arms let the players have individual control over their own swinging.