Red shell: Difference between revisions
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[[File:R2TGE-PC-RedWalkingShell-ThePrecipice.jpg|thumb|300px|right|A red walking shell, as seen in [[Rayman 2: The Great Escape]]]] | |||
'''Red walking shells''' are a variety of [[walking shell]] found in [[the Precipice]] in ''[[Rayman 2: The Great Escape]]'' and its remakes, as well as several levels in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance and N-GAGE version of ''Rayman 3'']]. Unlike regular [[shell]]s, these ones cannot be tamed and ridden. They are fired in special containers into [[Rayman]]'s path by the [[Robo-Pirate army|Robo-Pirates]]' [[Warship]]. When these containers land, they break open, and the red walking shell charges out of them towards Rayman. They cannot turn, but they can run over empty spaces. They can be destroyed by a [[shot]] from Rayman's magic fist. | '''Red walking shells''' are a variety of [[walking shell]] found in [[the Precipice]] in ''[[Rayman 2: The Great Escape]]'' and its remakes, as well as several levels in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance and N-GAGE version of ''Rayman 3'']]. Unlike regular [[shell]]s, these ones cannot be tamed and ridden. They are fired in special containers into [[Rayman]]'s path by the [[Robo-Pirate army|Robo-Pirates]]' [[Warship]]. When these containers land, they break open, and the red walking shell charges out of them towards Rayman. They cannot turn, but they can run over empty spaces. They can be destroyed by a [[shot]] from Rayman's magic fist. | ||
Revision as of 22:40, 6 February 2011
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Red walking shells are a variety of walking shell found in the Precipice in Rayman 2: The Great Escape and its remakes, as well as several levels in the Game Boy Advance and N-GAGE version of Rayman 3. Unlike regular shells, these ones cannot be tamed and ridden. They are fired in special containers into Rayman's path by the Robo-Pirates' Warship. When these containers land, they break open, and the red walking shell charges out of them towards Rayman. They cannot turn, but they can run over empty spaces. They can be destroyed by a shot from Rayman's magic fist.

Red walking shells also appear in the Game Boy Advance adaptation of Rayman 3. In this game they lift into the air and fly towards Rayman, not unlike Bzzit from the original Rayman game.