Mr Sax's Hullaballoo: Difference between revisions
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'''Mr | '''Mr Sax's Hullaballoo''' is the fourth and last level of [[Band Land]], the second world of ''[[Rayman 1|Rayman]]''. It is made of 3 parts the first time, and only 1 after that, because in the second one, [[Rayman]] is chased by [[Mr Sax]], and he finally challenges him in the third part. | ||
__NOTOC__ | |||
[[Image:Cymbales.png|thumb|316px|right|[[Cymbals]] have the unfortunate habit of squashing [[Rayman]]]] | |||
==Part 1== | |||
It is the only level in which all six [[cage]]s can be found. It features almost everything that can be found in [[Band Land]], and it starts snowing at the end of the level. | |||
[[Image:MapMU4-1PC.jpg|700px|PC version]] | |||
[[Image:MapMU4-1PS.jpg|700px|PS version]] | |||
[[Image:MrSaxPoursuite.png|thumb|320px|left|[[Rayman]] is pursued by [[Mr Sax]]]] | |||
==Part 2== | |||
[[Rayman]] is chased by [[Mr Sax]], and he can punch back his [[wrong note]]s at him. This way, he can take take away up to 9 of his 12 [[Resistance|life points]], making the final battle much easier. | |||
<table><tr><td>[[Image:MapMU4-2PC.jpg|700px|PC version]]</td></tr> | |||
<tr><td>[[Image:MapMU4-2PS.jpg|700px|PS version]]</td></tr></table> | |||
[[Image:MrSax.png|thumb|316px|right|The big boss of [[Band Land]], [[Mr Sax]]]] | |||
==Part 3== | |||
[[Rayman]] has to battle [[Mr Sax]]. | |||
{{Bandlandlevels}} | {{Bandlandlevels}} | ||
{{French | |||
| name = Le_Charivari_de_Mr_Sax | |||
}} | |||
[[Category:Places]] | [[Category:Places]] | ||
[[Category:Places from Rayman]] | [[Category:Places from Rayman]] | ||
Revision as of 15:48, 31 August 2008
Mr Sax's Hullaballoo is the fourth and last level of Band Land, the second world of Rayman. It is made of 3 parts the first time, and only 1 after that, because in the second one, Rayman is chased by Mr Sax, and he finally challenges him in the third part.

Part 1
It is the only level in which all six cages can be found. It features almost everything that can be found in Band Land, and it starts snowing at the end of the level.

Part 2
Rayman is chased by Mr Sax, and he can punch back his wrong notes at him. This way, he can take take away up to 9 of his 12 life points, making the final battle much easier.

