Maths and English with Rayman: Difference between revisions

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Each level starts with the [[Magician]] giving [[Rayman]] an overview on what he has to do.  Then the player will see the [[Magician]]'s hat at various points of the level where he asks you a question even you walk past it.  You then have three paths to choose from, the right path being the right answer to the question.  A life is lost if the wrong path is taken.  After the level is completed, the player is then sent to a bonus stage and given a time limit in which he or she have to accomplish whatever challenge the Magician has now set him or her.  Once all of these levels are cleared, Rayman can then have access to Mr Dark's hideout.   
Each level starts with the [[Magician]] giving [[Rayman]] an overview on what he has to do.  Then the player will see the [[Magician]]'s hat at various points of the level where he asks you a question even you walk past it.  You then have three paths to choose from, the right path being the right answer to the question.  A life is lost if the wrong path is taken.  After the level is completed, the player is then sent to a bonus stage and given a time limit in which he or she have to accomplish whatever challenge the Magician has now set him or her.  Once all of these levels are cleared, Rayman can then have access to Mr Dark's hideout.   


The game contains a new world map, and aside of the levels, there is an extra one called Betilla's Garden, which the player uses to practice.  This is the first time in which Betilla the Fairy speaks.  It also has a new title theme, and the level music is extended.     
The game contains a new world map, and aside of the levels, there is an extra one called [[Betilla's Garden]], which the player uses to practice.  This is the first time in which [[Betilla the Fairy]] speaks.  It also has a new title theme, and the level music is extended.     


==Plot==
==Plot==

Revision as of 15:55, 7 May 2009

Rayman Junior
Published by Ubisoft
Developed by Ubisoft

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by {{{designed by}}}
Programmed by {{{programmed by}}}
Art by {{{art by}}}
Written by {{{written by}}}
Soundtrack by {{{soundtrack by}}}

Release date 2000
Genre 2D Platformer/Edutainment
Gameplay mode Single player
Languages {{{languages}}}
Platforms Sony Playstation, MS-DOS
Ratings {{{ratings}}}
Distribution media {{{distribution media}}}
Game engine {{{game engine}}}

Rayman Junior (also known as Rayman Brain Games in the United States, and Maths & English with Rayman) is an educational video game based on Rayman that was designed to teach children aged 6-8 years old the basics of mathematics and literacy. Many variations of the game are known to have been released for MS-DOS starting from 1996, with the Sony Playstation version being released in 2000.

Gameplay

The gameplay in Rayman Junior is somewhat simplified specially for the young player. The number of levels in the game has been reduced to just twelve, two per world, and each one covers an educational topic, such as phonics, adding and subtracting, number recognition etc. The questions asked come in three difficulties, which may or may not be selectable depending on the version.

Each level starts with the Magician giving Rayman an overview on what he has to do. Then the player will see the Magician's hat at various points of the level where he asks you a question even you walk past it. You then have three paths to choose from, the right path being the right answer to the question. A life is lost if the wrong path is taken. After the level is completed, the player is then sent to a bonus stage and given a time limit in which he or she have to accomplish whatever challenge the Magician has now set him or her. Once all of these levels are cleared, Rayman can then have access to Mr Dark's hideout.

The game contains a new world map, and aside of the levels, there is an extra one called Betilla's Garden, which the player uses to practice. This is the first time in which Betilla the Fairy speaks. It also has a new title theme, and the level music is extended.

Plot

The plot of this game is similar to that of the original, though this time Mr Dark barges into the Magician's cottage one day and steals the Book of Knowledge. He also destroys the map to his hideout, which the Magician had kept in case of such an incident. Rayman is then called once again to find all the pieces of this map in order to complete the game.

French Voice Cast

Screenshot Gallery

See Also

External Links