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Betilla's Garden is a tutorial area in the world map of the educational Rayman games, including Rayman Junior and English with Rayman, used by the young player to practice Rayman's abilities covered in a series of simplified maps based on those from the main game and the original Rayman. To ease players into the game, Rayman is initially given 50 lives.
Practice jumping and helicopter
In a basic map set in Picture City, Rayman is taught how to use the helicopter power to extend his jumps. There are few obstacles, with the exception of some spikes. If Rayman falls, he will typically be protected by a lower platform, and can jump up and try again.
Practice your timing
Practice super helicopter
Practice using your fist
Practice piloting maracas rockets
Rayman must safely pilot a maracas rocket in Band Land using Betilla's instructions, while avoiding spiky balls and wrong notes that form a dangerous path. Unusually, this is the only level in Betilla's Garden not to feature an exit sign, and it instead has a second back arrow in its place.
Each tutorial is considered a separate level on the world map.
Betilla, as seen in the loading screen for the Betilla's Garden levels.
Levels of Rayman Junior