Running
The ability to run is the fifth and last power that Rayman is bestowed by Betilla the Fairy in the original game, at the end of Mr Stone's Peaks. Running allows him to move faster but also to jump further.


The ability to run is the fifth and last power that Rayman is bestowed by Betilla the Fairy in the original game, at the end of Mr Stone's Peaks. Running allows him to move faster but also to jump further.

