OpenSpace
The OpenSpace engine is a game engine used by Ubisoft for various games.
History
The engine was originally known as CPA/ACP (central programming architecture) during the development of Tonic Trouble and Rayman 2. The name OpenSpace wasn't used until later games and was first officially seen in a press release.
Games
The following games use the OpenSpace engine:
- Tonic Trouble (PC, Nintendo 64)
- Rayman 2 (PC, Nintendo 64, Dreamcast, PlayStation, PlayStation 2, iOS, Nintendo DS, Nintendo 3DS)
- Disney's Donald Duck: Quack Attack (PC, Nintendo 64, Dreamcast, PlayStation, GameCube, PlayStation 2)
- Disney's Dinosaur (PC, Dreamcast, PlayStation, PlayStation 2)
- Rayman M/Rayman Arena (PC, PlayStation 2, GameCube, Xbox)
- Rayman 3 (PC, GameCube, PlayStation 2, Xbox, Mac, Xbox 360, PlayStation 3)
- Disney's PK: Out of the Shadows (GameCube, PlayStation 2, Xbox)
- Largo Winch: Empire Under Threat (PC, GameCube, PlayStation 2, Xbox)
- Laura's Happy Adventures (PC)
- Alex Builds His Farm (PC)
- Hype: The Time Quest (PC, PlayStation 2)
- Disney's Jungle Book: Groove Party (PC, GameCube, PlayStation, PlayStation 2)
- Disney's Tarzan: Freeride (GameCube, PlayStation 2)
- Batman: Vengeance (PC, GameCube, PlayStation 2, Xbox)
- Batman: Rise of Sin Tzu (GameCube, PlayStation 2, Xbox)
- Rayman Raving Rabbids (Nintendo DS)
- VIP (PC, PlayStation)
- Rayman Rush (PC, PlayStation)