Rayman 2000 is a video game in the Rayman series which was ultimately canceled, for reasons unknown.

Rayman 2000
{{{image}}}
Published by Ubisoft
Developed by {{{developed by}}}

Directed by {{{directed by}}}
Produced by {{{produced by}}}
Designed by {{{designed by}}}
Programmed by {{{programmed by}}}
Art by Jean-Christophe Alessandri
Written by {{{written by}}}
Soundtrack by {{{soundtrack by}}}

Release date Planned for 2000 (cancelled)
Genre 3D platformer, Open world
Gameplay mode {{{gameplay mode}}}
Languages {{{languages}}}
Platforms {{{platforms}}}
Ratings {{{ratings}}}
Distribution media {{{distribution media}}}
Game engine {{{game engine}}}

We only know of the existence of this project thanks to L'Histoire de Rayman. In this book, we learn that at the end of 1999, after the release of Rayman 2 and before the start of development of Rayman 3, a few people worked on a project codenamed "Rayman 2000". It was a direct sequel to Rayman 2, still in 3D, with towns, streets and buildings attached to trees. This universe, more urban than what Rayman games are used to portraying, was requested by Michel Ancel himself.

This scenario was eventually dropped, but some ideas were taken to create the city of Aeropolis in Rayman: The Animated Series, developed and published in late 1999, as well as some scenery from Clearleaf Forest in Rayman 3.

It is not known whether Rayman 2000 has any connection with Rayman Adventures, another game Rayman canceled around the 2000s.

Gallery

See Also