RayWiki is the largest source of Rayman knowledge and a community encyclopedia. Whether you're looking for information or simply feel like contributing to this great project, do not hesitate to visit our wiki.
RayTunes is the one and only reference for Rayman music on the internet, with more than 4 GB of songs from the original game to Rayman Legends, including the Rabbids series.
RaySaves is the savegame archive for Rayman games, where you can download saves for every level in the original game, Rayman 3, and more games soon.
- Latest posts
- Re: Rayman M-Arena
I don't know tho cause I don't have an Xbox, I play the Gamecube version, but I have to say that the races are really easy (Except Water Canyon when there is 1 lap only), but freeze combat on the other hand I think it's hell in Arena. Dark Rayman just gets a gatling gun because freeze shots are unlimited and they don't reload like in the PS2/PC versions, and it's not that hard but it's really annoying and frustrating. You can always restart the same level in challenge mode anyways, there is no reward for doing all of them in a row.
BTW Does anyone know why are there killable red target baby globoxes in race mode, both in obstacle race, and time attack only in pro difficulty? is there like a special reward for shooting all of them in a straight playthrough of the races? because they will respawn anyways if you load the map again. I even thought that doing that would unlock Globox's unused Superman skin. I never tried it because some of the baby globoxes are unreachable as soon as you get to Dawn Sand.
Talking about the Gamecube version, does anyone play using netplay, it's not bad in any way. I'm using version 12716 of the emulator, (I always use the latest beta or monthly update, not the dev versions) i've tried playing some games, recently I played Turok Evolution with a friend and there were no desyncs (some small hangs tho). My laptop is not even that beefy so handling the games (both of which i've talked about) or netplay shouldn't be a huge issue.
If anyone wants to play just message or post here or discord I guess. Ill maybe get on it when I have some free time.
And yes, I have a LAN cable and a very decent internet connection, but I still live in South America so connections to Europe or Asia may be slow.
- Re: Rayman Arena (Dolphin Emulator) HD Texture Pack (WIP)
CXBX-R? Never heard of it, is it a very demanding emulator?
By the way if disabling dual core is too demanding you can also try getting past the loading screen, save a state in the countdown, quit the game, enable dual core, get in it again, and load the state. I don't know if it will crash if you use dual core during the fight because I always thought it was just the loading screen
- Re: Rayman 2
It was a very interesting read!
Can't wait to see this project come to life!
- Re: SOTM #130 – Hallowe'en – VOTE!
I guess you have to have been here in 2015 to remember it.
Check out viewtopic.php?f=11&t=12849&hilit=suis+la+carte and viewtopic.php?f=15&t=12960&hilit=anunciadora for some more background.
Anyway, it's time to vote! Obviously pick one of the two sigs, and voting closes at midnight on Hallowe'en!
- Re: The Spooky Raymansion 2
I’ve beaten it to 100%! It was a nice sequel! Though, it still was pretty frustrating at times… But the gameplay additions really helped get through it and it felt super good to find good strategies to beat every level!
Here’s a gameplay video of the entire game:
- Re: Hangman
- Re: SOTM #130 – Hallowe'en
Another sig featuring Dora huh? That’s a curious sig from Plum.
- Re: SOTM #130 – Hallowe'en
I'll keep the contest open till midnight (i.e. one hour and 42 minutes from now).
- Re: SOTM #130 – Hallowe'en
I'll do that then just to help get it going, it's the one I'm using now.
- Re: Rayman Remixes and Mixes (last updated: March 21, 2014)
Here we got big ones. Faithful remakes of Rayman 2 OST, using original samples taken from the source.
The first by Lorenzo, on purpose of the "Rayman 2 HD" WIP remake on Unreal Engine:
By Robin, also our befriended specialist on Rayman stuff. As R2HD team says, currently he also cooperates on the project.
Great job guys!
Welcome to Pirate-Community, the largest Rayman community!
Yet there are many more birthdays to come! Despite the complete lack of Rayman news, the community is still strong, and while it may not see as much activity as it used to, it's still the one and only place for Rayman fans to go. In fact, with only 39,217 messages posted during the last twelve months, this is the quiestest year in the history of the forum, which now totals 1,319,591 posts.
RayWiki, however, has made good progress, with a Russian version being created, the first language addition since 2015. With 5,304 articles in 8 languages, it is the world reference when it comes to Rayman, and while this figure gives us an increase of 138 articles from last year, the real figure is actually between 300 and 400 due to an error, now fixed, in the way statistics were previously calculated.
Meanwhile, RayTunes still sees a lot of visits from music enthusiasts all around the world, and is so complete that it is now difficult to think of new additions to it!
Overall, things have been calm, but the community is still here, ready to boom shall Ubisoft decide one day to revive the Rayman series. In the meantime, we will keep working hard on the websites you love, and make sure that their incredible content is always there for you.
Long live Rayman, long live Pirate-Community!
The results from 2018 can be found here, while those from 2017 can be found here.
Unfortunately it looks like Santa won't be giving us Rayman's "fourth adventure" this year, but let's remain hopeful that it'll happen some day!
According to a recent data leak, he could be one of 1,297 spirits which will be included in the game. While this has yet to be confirmed by an official source, you can find more info including a screenshot of the spirit here.
Tonight we've successfully upgraded all of the software used by the forum and wiki as well as moved to a brand new server, with a much more recent configuration! This took a bit of time and lot of work but it seems to have gone smoothly.
While the new version of the forum was well tested and should work just fine, we're pretty much discovering the new version of the wiki at the same time as you and we're well aware of the few cosmetic issues that have appeared following the update. They shouldn't prevent its use and we'll be sure to fix them in the next few days!
Please note that from now on, there will be no need to log in to the forum and wiki separately, as our new single sign-on system will automatically log you in to the wiki if you're authenticated on the forum. We've also extended SSL usage to all of our subdomains, and that's probably about it for noticeable feature changes! While there are major differences under the hood between this version and the previous one, the goal is that it shouldn't be too different from the one you're used to.
Of course, if you notice anything strange please let me know and I'll get to it ASAP.
While the past year may have been the emptiest so far in terms of Rayman news, there's still a lot to say about the old games in the series, and in fact the forum saw a significant increase in activity at the beginning of this year. Over the last twelve months, 66,538 messages were posted, leading us to a grand total of 1,280,374. That's 7,834 more than the previous year, and while it's still less than we did eleven years ago in 2006/2007, this was without a record day (taking place this Saturday) and with a relatively recent activity bump, so we have many reasons to be optimistic about next year.
RayWiki, indisputably the number one source of Rayman knowledge, now features 5,166 articles in seven languages, an increase of 382 since last year. That's more than one content article a day, and I'd like to thank our contributors for this amazing work.
RayTunes is still the music behemoth we all love, with over 20 GB of high-quality music that our members now enjoy listening to directly on the forum.
And while no major features have been released lately, we're still working hard on software updates and upcoming improvements.
Thank you for your continued support, long live Rayman, long live Pirate-Community!
The 2018 Edition of the Favourite Rayman Game Survey is now up! Whether you filled the previous edition or if you're new, we hope you'll share your thoughts on our beloved series.
The 2017 Results can be found here.
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