RayWiki is the largest source of Rayman knowledge and a community encyclopedia. Whether you're looking for information or simply feel like contributing to this great project, do not hesitate to visit our wiki.
RayTunes is the one and only reference for Rayman music on the internet, with more than 4 GB of songs from the original game to Rayman Legends, including the Rabbids series.
RaySaves is the savegame archive for Rayman games, where you can download saves for every level in the original game, Rayman 3, and more games soon.
- Latest posts
- Re: Rayman M-Arena
I don't know tho cause I don't have an Xbox, I play the Gamecube version, but I have to say that the races are really easy (Except Water Canyon when there is 1 lap only), but freeze combat on the other hand I think it's hell in Arena. Dark Rayman just gets a gatling gun because freeze shots are unlimited and they don't reload like in the PS2/PC versions, and it's not that hard but it's really annoying and frustrating. You can always restart the same level in challenge mode anyways, there is no reward for doing all of them in a row.
BTW Does anyone know why are there killable red target baby globoxes in race mode, both in obstacle race, and time attack only in pro difficulty? is there like a special reward for shooting all of them in a straight playthrough of the races? because they will respawn anyways if you load the map again. I even thought that doing that would unlock Globox's unused Superman skin. I never tried it because some of the baby globoxes are unreachable as soon as you get to Dawn Sand.
Talking about the Gamecube version, does anyone play using netplay, it's not bad in any way. I'm using version 12716 of the emulator, (I always use the latest beta or monthly update, not the dev versions) i've tried playing some games, recently I played Turok Evolution with a friend and there were no desyncs (some small hangs tho). My laptop is not even that beefy so handling the games (both of which i've talked about) or netplay shouldn't be a huge issue.
If anyone wants to play just message or post here or discord I guess. Ill maybe get on it when I have some free time.
And yes, I have a LAN cable and a very decent internet connection, but I still live in South America so connections to Europe or Asia may be slow.
- Re: Rayman Arena (Dolphin Emulator) HD Texture Pack (WIP)
CXBX-R? Never heard of it, is it a very demanding emulator?
By the way if disabling dual core is too demanding you can also try getting past the loading screen, save a state in the countdown, quit the game, enable dual core, get in it again, and load the state. I don't know if it will crash if you use dual core during the fight because I always thought it was just the loading screen
- Re: Rayman 2
It was a very interesting read!
Can't wait to see this project come to life!
- Re: SOTM #130 – Hallowe'en – VOTE!
I guess you have to have been here in 2015 to remember it.
Check out viewtopic.php?f=11&t=12849&hilit=suis+la+carte and viewtopic.php?f=15&t=12960&hilit=anunciadora for some more background.
Anyway, it's time to vote! Obviously pick one of the two sigs, and voting closes at midnight on Hallowe'en!
- Re: The Spooky Raymansion 2
I’ve beaten it to 100%! It was a nice sequel! Though, it still was pretty frustrating at times… But the gameplay additions really helped get through it and it felt super good to find good strategies to beat every level!
Here’s a gameplay video of the entire game:
- Re: Hangman
- Re: SOTM #130 – Hallowe'en
Another sig featuring Dora huh? That’s a curious sig from Plum.
- Re: SOTM #130 – Hallowe'en
I'll keep the contest open till midnight (i.e. one hour and 42 minutes from now).
- Re: SOTM #130 – Hallowe'en
I'll do that then just to help get it going, it's the one I'm using now.
- Re: Rayman Remixes and Mixes (last updated: March 21, 2014)
Here we got big ones. Faithful remakes of Rayman 2 OST, using original samples taken from the source.
The first by Lorenzo, on purpose of the "Rayman 2 HD" WIP remake on Unreal Engine:
By Robin, also our befriended specialist on Rayman stuff. As R2HD team says, currently he also cooperates on the project.
Great job guys!
Welcome to Pirate-Community, the largest Rayman community!
I'm pleased to announce a new Rayman contest named "Riddles of the Glade"! In this contest, competitors try to solve clues that reference to a character/object/place from the Rayman series to win prizes.
Head on over to the thread to learn more and compete.
Rayman news are scarce these days, and with the only events last year being the announcement of yet another port (Rayman Legends: Definitive Edition) and that of a new title in a now separate series (Mario + Rabbids Kingdom Battle), it is safe to say that nothing happened in Rayman's world.
The forum is the first to suffer from such a dearth of news, and the 58,704 messages posted last year, for a total of 1,213,836, are the lowest figure since 2005/2006, setting us back to activity levels from over a decade ago. Thankfully, there's a lot more to it, and last year the forum saw a major update with everything being rewritten from scratch and dozens of new features and various improvements being added. A new staff was also elected, the modding and utilities subforum was created, and lots of new contests and various activities were launched.
Last year also saw RayTunes's biggest update since its creation, with a brand new website, an integrated player, the possibility to embed songs on the forum, and plenty of new tracks, among other things. It was a good year for RayWiki too, which now contains 4,784 articles in seven languages, an improvement of 305 over last year.
So, as you've figured out already, there's still a lot going on around here, and this is isn't going to change anytime soon.
Long live Rayman, long live Pirate-Community!
Members are recommended to migrate to another image host, or use RPC's attachment upload where possible.
However, the content update is even bigger. Three completely new soundtracks (including the educative games) have been added and many soundtracks have received extra tracks. On top of that, every single soundtrack now has new or improved album art, better track names and tags. An MP3 archive is finally available for each one, as well as a FLAC archive for most.
More detailed info about the update can be found here. Enjoy!
I am happy to announce the return of our Rayman-themed contest, Manipulate the Image!
The goal is simple: take the Rayman-related graphic chosen by the contest's previous winner and modify it to make something amusing. You can essentially modify it any way you want, so don't be shy!
The current season is number 61, and the image to manipulate is Helico Ray. Entries can be submitted up to 9 June. The winner will receive Tings and the right to choose the image to be manipulated in Season 62!
Good luck to all!
I'm pleased to announce a brand new Rayman contest named: "Challenge of the Month". This contest is one where you can earn prizes for being the best in a specific challenge from the main series games. All you have to do is follow what the challenge says, and submit your score through a video.
The first challenge is to complete the Swamps of Forgetfulness bonus level as fast as possible. Remember to head on over to the thread once you're ready to submit your score.
Good luck and may the best competitor win!
Pixel Mixers, a community of amateur musicians that make covers of their favourite video game tunes, have made a tribute album consisting of 25 cover songs from the original Rayman game called: Harmony. They worked on this album with support from the original composer of the game, Rémi Gazel.
You can learn more about the tribute here.
A special thanks to all members who helped in organising this event, I do hope it turns out to be an enjoyable and fun season worthy of the 100 season milestone!
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