Media: Difference between revisions

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[[Image:Engray-media.PNG|thumb|316px|right|class=sprite|[[Rayman]] can only collect [[ting|tings]] which have words beginning with the letter 't' above them.]]
[[File:Engray-media.PNG|thumb|316px|right|class=sprite|[[Rayman]] can only collect [[ting]]s which have words beginning with the letter 't' above them.]]


'''Media''' is the fifth level of ''[[English with Rayman]]'', which is set in [[Picture City]]. The general theme of the level is words related to the media, including the press, news, television and film industry. [[Betilla the Fairy]] and her English speaking relative act as the helper characters who ask the questions.
'''Media''' is the fifth level of ''[[French with Rayman]]'', which is set in [[Picture City]]. The general theme of the level is words related to the media, including the press, news, television and film industry. [[Betilla]] the [[fairy]] and her English speaking relative act as the helper characters who ask the questions. The level design is the same as [[Art Alley]] from ''[[Maths and English with Rayman]]''.


== Part 1 ==
== Part 1 ==
[[Rayman]] must travel on a [[palette]], identifying words which rhyme with the ones given by the English [[Betilla]]'s magic hat. To activate a correct answer, he must throw his fist at the paint brush which displays it.


[[Rayman]] must travel on a [[palette]], identifying words which rhyme with the ones given by the English Betilla's magic hat. To activate a correct answer, he must throw his fist at the paint brush which displays it. The level design is taken from the first part of [[Art Alley]] from ''[[Rayman Junior]]''.
== Part 2 ==
[[Rayman]] continues his travels on the [[palette]], but now has to attack the paint brushes that are words relating to media. Many [[drawing pin]]s obstruct his path. This level is not included in the PlayStation port.


== Part 2 ==
== Part 3 ==
[[Rayman]] has to explore a maze-like level, collecting [[ting]]s which display words beginning with the letter 't'. Collecting a wrong answer will activate an instant death trap. All of the correct answers have a media theme. He must also avoid [[flying pirate]]s, [[pencil]]s and other obstacles that are located around the map. When he has collected all of the answers, an [[exit sign]] will appear somewhere in the level, along with [[Betilla]], who congratulates him. There is a time limit of three minutes.


Rayman has to explore a maze like level, collecting [[Ting|tings]] which display words beginning with the letter 't'. Collecting a wrong answer will activate an instant death trap. All of the correct answers have a media theme. He must also avoid [[Space pirate|Space Pirates]], pencils and other obstacles that are located around the map. When he has collected all of the answers, an [[exit sign]] will appear somewhere in the level, along with Betilla, who congratulates him. There is a time limit of three minutes.
{{EnglishWithRaymanLevels}}


[[Category:Places from English with Rayman]]
[[Category:Places from French with Rayman]]

Latest revision as of 06:25, 20 August 2025

Rayman can only collect tings which have words beginning with the letter 't' above them.

Media is the fifth level of French with Rayman, which is set in Picture City. The general theme of the level is words related to the media, including the press, news, television and film industry. Betilla the fairy and her English speaking relative act as the helper characters who ask the questions. The level design is the same as Art Alley from Maths and English with Rayman.

Part 1

Rayman must travel on a palette, identifying words which rhyme with the ones given by the English Betilla's magic hat. To activate a correct answer, he must throw his fist at the paint brush which displays it.

Part 2

Rayman continues his travels on the palette, but now has to attack the paint brushes that are words relating to media. Many drawing pins obstruct his path. This level is not included in the PlayStation port.

Part 3

Rayman has to explore a maze-like level, collecting tings which display words beginning with the letter 't'. Collecting a wrong answer will activate an instant death trap. All of the correct answers have a media theme. He must also avoid flying pirates, pencils and other obstacles that are located around the map. When he has collected all of the answers, an exit sign will appear somewhere in the level, along with Betilla, who congratulates him. There is a time limit of three minutes.