The Marshlands: Difference between revisions

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==Description==
==Description==
The Marshlands are a cluster of dense forest and murky swamps located near the [[Minisaurus Plains]] in an area far beyond the forest and the [[Fairy's Glade]].  From its entrance, one may head left to access the [[Bayou]] and right to access the [[Marshes of Awakening]].  Unfortunately, the solid footing that connected the Marshland gates to these areas have long since vanished.  Unless one may swim in the [[Piranha|piranha]]-infested waters or swing from [[Purple Lum|Purple Lums]], the Marshlands are a dead-end.
The Marshlands are a cluster of dense forest and murky swamps located near [[the Minisaurus Plain]] in an area far beyond the forest and [[the Fairy's Glade]].  From its entrance, one may head left to access [[the Bayou]] and right to access the [[Marshes of Awakening]].  Unfortunately, the solid footing that connected the Marshland gates to these areas have long since vanished.  Unless one may swim in the [[piranha]]-infested waters or swing from [[Purple Lum]]s, the Marshlands are a dead-end.


==As a Level==
==As a Level==
The Marshlands is one of the areas located in the [[Minisaurus Plains]] region of the [[Front]]. It is unable to be traversed until Rayman has cleared the [[Fairy's Glade]] due to the necessarity of swinging from Purple Lums.
The Marshlands is one of the areas located in [[the Minisaurus Plain]] region of [[the Front]]. It is unable to be traversed until [[Rayman]] has cleared [[the Fairy's Glade]] due to the necessity of swinging from [[Purple Lum]]s.


The first time Rayman marches down to the Marshlands, he only must head left into the bayou, though he is entirely capable of entering the then-optional marshes. Following Rayman's adventure in the [[Menhir Hills]], the Marshlands is guarded by low-ranking (but re-spawning) [[Robo-Pirate|Robo-Pirates]] exitting the Fairy's Glade. It is at this point that the path right becomes a requirement.
The first time [[Rayman]] marches down to the Marshlands, he only must head left into [[the Bayou]], though he is entirely capable of entering the then-optional marshes. Following [[Rayman]]'s adventure in [[the Menhir Hills]], the Marshlands is guarded by low-ranking (but re-spawning) [[Robo-Pirate]]s exiting [[the Fairy's Glade]]. It is at this point that the path right becomes a requirement.


==Enemies==
==Enemies==
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==Area Details==
==Area Details==
*'''Accessed from:''' [[Minisaurus Plains]] - Main Area
*'''Accessed from:''' [[The Minisaurus Plains]] - Main Area
*'''Contains the following levels:'''
*'''Contains the following levels:'''
**[[The Bayou]]
**[[The Bayou]]
**[[Marshes of Awakening]]
**[[The Marshes of Awakening]]
***[[The Cave of Bad Dreams]]
***[[The Cave of Bad Dreams]]


[[Category:Places|Marshlands, The]]
[[Category:Places|Marshlands, The]]
[[Category:Places from Rayman 2|Marshlands, The]]
[[Category:Places from Rayman 2|Marshlands, The]]

Revision as of 11:08, 31 January 2011

The Marshlands is a location exclusive to Rayman 2: Revolution.

Description

The Marshlands are a cluster of dense forest and murky swamps located near the Minisaurus Plain in an area far beyond the forest and the Fairy's Glade. From its entrance, one may head left to access the Bayou and right to access the Marshes of Awakening. Unfortunately, the solid footing that connected the Marshland gates to these areas have long since vanished. Unless one may swim in the piranha-infested waters or swing from Purple Lums, the Marshlands are a dead-end.

As a Level

The Marshlands is one of the areas located in the Minisaurus Plain region of the Front. It is unable to be traversed until Rayman has cleared the Fairy's Glade due to the necessity of swinging from Purple Lums.

The first time Rayman marches down to the Marshlands, he only must head left into the Bayou, though he is entirely capable of entering the then-optional marshes. Following Rayman's adventure in the Menhir Hills, the Marshlands is guarded by low-ranking (but re-spawning) Robo-Pirates exiting the Fairy's Glade. It is at this point that the path right becomes a requirement.

Enemies

Area Details