Dark Journey: Difference between revisions
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== Description == | == Description == | ||
This level has [[Rayman]] making his way up to the top of the level while avoiding enemies such as [[stone men]], [[stone dog | This level has [[Rayman]] making his way up to the top of the level while avoiding enemies such as [[Stone man|stone men]], [[stone dog]]s and [[Spider (Rayman 1)|spiders]]. The green and red [[ting]]s appear in this level. Rayman has all of his powers in this level. The music that plays here is the [[The Caves of Skops|Cave world]]'s boss theme. | ||
==Trivia== | ==Trivia== | ||
The [[stone men]] make their first appearance in the [[The Cave of Skops|Cave world]] in this level. Strangely, they don't make any sounds at all, despite making their usual sounds in the [[Blue Mountains|Mountain World]]. | The [[Stone man|stone men]] make their first appearance in the [[The Cave of Skops|Cave world]] in this level. Strangely, they don't make any sounds at all, despite making their usual sounds in the [[Blue Mountains|Mountain World]]. | ||
== External links == | == External links == | ||
Revision as of 23:32, 1 June 2017
Dark Journey is the eighteenth of the 24 new levels in Rayman Designer, and the second one located in the Cave world. DescriptionThis level has Rayman making his way up to the top of the level while avoiding enemies such as stone men, stone dogs and spiders. The green and red tings appear in this level. Rayman has all of his powers in this level. The music that plays here is the Cave world's boss theme. TriviaThe stone men make their first appearance in the Cave world in this level. Strangely, they don't make any sounds at all, despite making their usual sounds in the Mountain World. External links |
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