Rabbids' ship: Difference between revisions

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Created page with '{{Enemy | Name = Rabbids' ship | image = ''The Rabbids' ship in the Rabbids' Lair'' | alignment = Bad | appears in = [[Rayman 4 (cancelled prototype...'
 
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At the beginning of the game, [[Rayman]] is ambushed and captured by an army of [[Rabbid]]s, led by the Rabbids' ship. It is not seen again until the last level of the [[Dark (world)|Dark world]], which is also the final level of the game itself: [[the Rabbids' Lair]]. At approximately twice the height of the screen, it is the largest enemy in the game. The Rabbids' ship attacks primarily by firing lasers from its enormous cycloptic eye. When Rayman avoids a barrage of these, the ship briefly stops attacking, and a [[Blue Lum]] temporarily appears at the left side of the arena. Collecting it will grant temporarily grant Rayman the [[Super Helicopter]] ability, allowing him to fly up to the robot and – while avoiding its lasers – punch its cycloptic eye with his [[telescopic fist]]. This is the only way to damage this ship. Eaach time this occurs, the ship retaliates by despatching six small pink Rabbids from a trap door on its front. These run wildly at Rayman in kamikaze fasion, but each can be defeated with a single punch. When the Rabbids' ship has been damaged five times, it is defeated. Rayman is transported back to [[the village]], and [[Ly the Fairy]] informs him that his defeat of the Rabbids' ship has put an end to the invasion: peace has been restored to [[the Glade of Dreams]] once more.
At the beginning of the game, [[Rayman]] is ambushed and captured by an army of [[Rabbid]]s, led by the Rabbids' ship. It is not seen again until the last level of the [[Dark (world)|Dark world]], which is also the final level of the game itself: [[the Rabbids' Lair]]. At approximately twice the height of the screen, it is the largest enemy in the game. The Rabbids' ship attacks primarily by firing lasers from its enormous cycloptic eye. When Rayman avoids a barrage of these, the ship briefly stops attacking, and a [[Blue Lum]] temporarily appears at the left side of the arena. Collecting it will grant temporarily grant Rayman the [[Super Helicopter]] ability, allowing him to fly up to the robot and – while avoiding its lasers – punch its cycloptic eye with his [[telescopic fist]]. This is the only way to damage this ship. Eaach time this occurs, the ship retaliates by despatching six small pink Rabbids from a trap door on its front. These run wildly at Rayman in kamikaze fasion, but each can be defeated with a single punch. When the Rabbids' ship has been damaged five times, it is defeated. Rayman is transported back to [[the village]], and [[Ly the Fairy]] informs him that his defeat of the Rabbids' ship has put an end to the invasion: peace has been restored to [[the Glade of Dreams]] once more.


An early teaser trailer for ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'' shows [[Teensie]]s fleeing, followed by a Rabbids' ship emerging from beneath the earth. A single Rabbid emerges, shouts some orders, and is followed by an entire Rabbid army. The game's first full-length trailer shows two Rabbids' ships emerging from the ground and firing lasers from their cycloptic eyes.
An early teaser trailer for ''[[Rayman 4 (cancelled prototype)|Rayman 4]]'' shows [[Teensie]]s fleeing, followed by a Rabbids' ship emerging from beneath the earth. A single Rabbid emerges, shouts some orders, and is followed by an entire Rabbid army. The game's first full-length trailer shows two Rabbids' ships emerging from the ground and firing lasers from their cycloptic eyes. A group of Rabbids' ships can also be seen in the ending cinematic of ''[[Raving Rabbids Travel In Time]]''.


The Rabbids' ships were inspired by the [http://en.wikipedia.org/wiki/Tripod_(The_War_of_the_Worlds) Martian tripod] from H.G. Wells's classic science fiction novel, [http://en.wikipedia.org/wiki/The_War_of_the_Worlds ''The War of the Worlds'']. This is confirmed by leftover file names found on the ''[[Rayman Raving Rabbids]]'' disc. The same machines were also the inspiratio behind [[Céloche]], a boss in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''.
The Rabbids' ships were inspired by the [http://en.wikipedia.org/wiki/Tripod_(The_War_of_the_Worlds) Martian tripod] from H.G. Wells's classic science fiction novel, [http://en.wikipedia.org/wiki/The_War_of_the_Worlds ''The War of the Worlds'']. This is confirmed by leftover file names found on the ''[[Rayman Raving Rabbids]]'' disc. The same machines were also the inspiratio behind [[Céloche]], a boss in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''.

Revision as of 17:15, 5 October 2011

Rabbids' ship
The Rabbids' ship in the Rabbids' Lair
Alignment Bad

Appears in Rayman 4 (cancelled prototype), Rayman Raving Rabbids (Game Boy Advance)
Location The Rabbids' Lair

Portrayed by {{{portrayed by}}}

Resistance 5 HP
Attacks Lasers, despatching smaller Rabbids

Sex {{{sex}}}
Species {{{species}}}

Relatives {{{relatives}}}


The Rabbids' ship is a gigantic mechanical Rabbid which acts as the final boss in the Game Boy Advance version of Rayman Raving Rabbids. It was originally intended to be a powerful enemy in Rayman 4, and was featured in an early teaser trailer for that game before it was cancelled.

At the beginning of the game, Rayman is ambushed and captured by an army of Rabbids, led by the Rabbids' ship. It is not seen again until the last level of the Dark world, which is also the final level of the game itself: the Rabbids' Lair. At approximately twice the height of the screen, it is the largest enemy in the game. The Rabbids' ship attacks primarily by firing lasers from its enormous cycloptic eye. When Rayman avoids a barrage of these, the ship briefly stops attacking, and a Blue Lum temporarily appears at the left side of the arena. Collecting it will grant temporarily grant Rayman the Super Helicopter ability, allowing him to fly up to the robot and – while avoiding its lasers – punch its cycloptic eye with his telescopic fist. This is the only way to damage this ship. Eaach time this occurs, the ship retaliates by despatching six small pink Rabbids from a trap door on its front. These run wildly at Rayman in kamikaze fasion, but each can be defeated with a single punch. When the Rabbids' ship has been damaged five times, it is defeated. Rayman is transported back to the village, and Ly the Fairy informs him that his defeat of the Rabbids' ship has put an end to the invasion: peace has been restored to the Glade of Dreams once more.

An early teaser trailer for Rayman 4 shows Teensies fleeing, followed by a Rabbids' ship emerging from beneath the earth. A single Rabbid emerges, shouts some orders, and is followed by an entire Rabbid army. The game's first full-length trailer shows two Rabbids' ships emerging from the ground and firing lasers from their cycloptic eyes. A group of Rabbids' ships can also be seen in the ending cinematic of Raving Rabbids Travel In Time.

The Rabbids' ships were inspired by the Martian tripod from H.G. Wells's classic science fiction novel, The War of the Worlds. This is confirmed by leftover file names found on the Rayman Raving Rabbids disc. The same machines were also the inspiratio behind Céloche, a boss in Rayman 3.

The Rabbids' ship leading the Rabbid invasion