Mr Sax: Difference between revisions
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{{ | {{Enemy | ||
| name = Mr | | name = Mr Sax | ||
| image = [[Image:MrSax.png|center|316px|''Mr | | image = [[Image:MrSax.png|center|316px|''Mr Sax'']] | ||
| alignment = Bad | | alignment = Bad | ||
| appears in = ''[[Rayman 1|Rayman]]'' | | appears in = ''[[Rayman 1|Rayman]]'' | ||
| | | location = [[Band Land]] | ||
| | | resistance = [[Image:Lifebar12.png|''12 HP'']] | ||
| | | attacks = [[Wrong note]]s, stomp | ||
}} | }} | ||
'''Mr Sax''' is | '''Mr Sax''' is a giant saxophone and the second boss in ''[[Rayman 1|Rayman]]'', located in [[Band Land]], in [[Mr Sax's Hullaballoo]]. | ||
[[ | He is first encountered in [[Allegro Presto]] where [[Rayman]] finds out where some vicious [[wrong note]]s are coming from. He will blow [[wrong note]]s at him, and [[Rayman]] will simply have to punch one of them back, so that the giant saxophone leaves the level. | ||
[[Image:NoteStat.png|thumb|316px|left|Mr Sax is pursuing [[Rayman]]]] | |||
[[Image:SaxNote.png|thumb|316px|none|Mr Sax blowing out a [[wrong note]]]] | |||
In [[Mr Sax's Hullaballoo]], he starts blowing [[wrong note]]s again, which can be punched back to hurt him. Then, he starts chasing [[Rayman]], who can also punch the static [[wrong note]]s that stand in his way. This way, he can take take away up to 9 of his 12 [[Resistance|life points]], making the final battle much easier. | |||
Mr Sax's main attacks consist in blowing [[wrong note]]s of different kinds at [[Rayman]]. | |||
The first type looks exactly like sliding [[wrong note]]s, except that one hit is enough to throw them back to the sender. He can even blow three of them at a time. They can also be found on [[Rayman]]'s way when he is pursued by Mr Sax: in this case, they float in the air, and punching them will send them at him. | |||
[[Image:Sax2Notes.png|thumb|316px|left|Mr Sax blowing out two [[wrong note]]s]] | |||
[[Image:RenvoiNote.png|thumb|316px|right|A [[wrong note]] punched back by [[Rayman]]]] | |||
[[Image:Sax3Notes.png|thumb|316px|none|Mr Sax blowing out three [[wrong note]]s]] | |||
The second type, called fragmentation [[wrong note]]s, are round notes which explode in the air and free eight tiny invincible [[wrong note]]s in the shape of the first type. Mr Sax can blow two of them at the same time, making it much harder to dodge the tiny notes. | |||
[[Image:SaxNoteFragmentation.png|thumb|316px|left|Mr Sax blowing out a fragmentation [[wrong note]]]] | |||
[[Image:FragmentationMiniNotes.png|thumb|316px|right|...and freeing tiny [[wrong note]]s]] | |||
[[Image:NoteFragmentationExplose.png|thumb|316px|none|A fragmentation [[wrong note]] exploding...]] | |||
The third type, called explosive [[wrong note]]s, follow a curved trajectory and explode on the ground. They're the same shape as the second type. | |||
[[Image:SaxNoteExplosive.png|thumb|316px|left|Mr Sax blowing out an explosive [[wrong note]]]] | |||
[[Image:NoteExplosive.png|thumb|316px|none|The effect of an explosive [[wrong note]]]] | |||
Mr Sax's attacks also include stomping [[Rayman]], even though he is quite easy to dodge. Once beaten, he starts dancing, and looks pacific. | |||
[[Image:SaxSaut.png|thumb|316px|left|Mr Sax trying to stomp [[Rayman]]]] | |||
[[Image:SaxDanse.png|thumb|316px|right|Mr Sax is dancing...]] | |||
[[Image:SaxVaincu.png|thumb|316px|none|Mr Sax was defeated!]] | |||
[[Category:Bosses]] | [[Category:Bosses]] | ||
Revision as of 11:09, 1 October 2008
| Mr Sax | ||
|---|---|---|
![]() | ||
| Alignment | Bad | |
| Appears in | Rayman | |
| Location | Band Land | |
| Resistance | ||
| Attacks | Wrong notes, stomp | |
Mr Sax is a giant saxophone and the second boss in Rayman, located in Band Land, in Mr Sax's Hullaballoo.
He is first encountered in Allegro Presto where Rayman finds out where some vicious wrong notes are coming from. He will blow wrong notes at him, and Rayman will simply have to punch one of them back, so that the giant saxophone leaves the level.


In Mr Sax's Hullaballoo, he starts blowing wrong notes again, which can be punched back to hurt him. Then, he starts chasing Rayman, who can also punch the static wrong notes that stand in his way. This way, he can take take away up to 9 of his 12 life points, making the final battle much easier.
Mr Sax's main attacks consist in blowing wrong notes of different kinds at Rayman.
The first type looks exactly like sliding wrong notes, except that one hit is enough to throw them back to the sender. He can even blow three of them at a time. They can also be found on Rayman's way when he is pursued by Mr Sax: in this case, they float in the air, and punching them will send them at him.



The second type, called fragmentation wrong notes, are round notes which explode in the air and free eight tiny invincible wrong notes in the shape of the first type. Mr Sax can blow two of them at the same time, making it much harder to dodge the tiny notes.



The third type, called explosive wrong notes, follow a curved trajectory and explode on the ground. They're the same shape as the second type.


Mr Sax's attacks also include stomping Rayman, even though he is quite easy to dodge. Once beaten, he starts dancing, and looks pacific.



