Gorilla Pirate: Difference between revisions
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*[[Echoing Caves]] | *[[Echoing Caves]] | ||
*[[Top of the World]] (''Rayman 2'' only) | *[[Top of the World]] (''Rayman 2'' only) | ||
*[[Iron Mountains]]/[[Iron Mountains|Gloomy Island]] | *[[The Iron Mountains]]/[[The Iron Mountains|Gloomy Island]] | ||
==See Also== | ==See Also== | ||
Revision as of 00:26, 10 October 2008
Ape Pirates are powerful Robo-Pirates from Rayman 2: The Great Escape, Rayman 2: Revolution, and Rayman DS. They are notable for being near-invincible. They also make a cameo appearance in the Electric Final race course in Rayman M.
Description
In many ways, Ape Pirates seem like a typical first-mate pirate, comparable in apparel to Mr. Smee from Disney's Peter Pan. However, unlike Smee Ape Pirates are brainless and exist only to clobber intruders to their territory. They are short, stubby, but plump.
Battle Strategy
Ape Pirates attack in only one way: they charge, run over their foe, and run away. Unfortunately, their lack of intelligence does not stop them where their foe jumps, and so if somebody such as Rayman jumps right next to a cliff, the Ape Pirate is sure to fall a great distance and explode.
Another way to handle an Ape Pirate is by lobbing a Plum at one's head.
Locations
- The Bayou (debut)
- Whale Bay (Rayman 2 only)
- Sanctuary of Stone and Fire
- Echoing Caves
- Top of the World (Rayman 2 only)
- The Iron Mountains/Gloomy Island