The Chamber of the Teensies: Difference between revisions

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Revision as of 16:50, 13 October 2009

"Panic in the Chamber of the Teensies and the Fairy Council: Robot-Pirates from deep in space have arrived, determined to conquer and enslave their entire world." - Rayman Revolution manual

Rayman comes to the Chamber of the Teensies through a Magic Spiral Door
The Grand Minimus in the Chamber. The door leading to the four Sanctuaries can be clearly seen in the background


The Chamber of the Teensies is a location from Rayman 2. It is not found in the PlayStation version of Rayman 2, and it is only mentioned in the manual of Rayman Revolution. The Chamber of the Teensies is shown as a rectangular stone platform in an empty abyss. At one end, there is a Magic Spiral Door which allows Rayman to enter the Chamber. Once there, Rayman meets the Grand Minimus, who give him instructions as to what to do next. At the far end of the Chamber, there is a stone door which, when Rayman has gathered enough Yellow Lums, can take him to the locations of the Four Masks. Rayman visits the Chamber a total of four times.


Rayman approaches the door
The Chamber seems to float in a clouded abyss
The Grand Minimus encourage Rayman to continue