OpenSpace

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Revision as of 18:37, 1 November 2025 by Gorilli09 (talk | contribs)
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The OpenSpace engine is a game engine used by Ubisoft for various games.

History

The engine was originally known as CPA/ACP (central programming architecture) during the development of Tonic Trouble and Rayman 2. The name OpenSpace wasn't used until later games and was first officially seen in a press release.[1]

Games

The following games use the OpenSpace engine:

Game Dreamcast iOS Mac OS X Nintendo 3DS Nintendo 64 Nintendo DS Nintendo GameCube PlayStation PlayStation 2 PlayStation 3 Windows Xbox Xbox 360
Tonic Trouble
Rayman 2
Laura's Happy Adventures
Donald Duck: Goin' Quakers/Quack Attack
Disney's Dinosaur
Alex Builds His Farm
Hype: The Time Quest
The Jungle Book: Groove Party
Tarzan: Untamed/Freeride
Batman: Vengeance
VIP
Rayman M/Arena
Rayman Rush
Rayman Arena
PK: Out of the Shadows
Largo Winch: Empire Under Threat
Rayman 3
Batman: Rise of Sin Tzu
Rayman Raving Rabbids (DS)


See also

References