Thank you very much @Earth_Gwee! Oh dear, I hope this doesn't come off as weird but I've always been a big fan of your art It's great to get to talk to you!
Honestly, I think Rayman looks fine here! His eyes might look a little deep with the now clear bridge between them, but he really doesn't look bad to me. I really like that they're letting him keep his exaggerated expressions.
Coming throught by saying that this was one of the topics that actually got me to subscribe because wow?? This is probably the first time I see some actual valid criticism of the design used for the nymphs in Rayman Origins.
I really do like the game, I think it was a genuine attempt at bringing back the franchise as a whole but Betilla and her sisters design does feel very questionable and never really lived up to they hype the trailer brought because they always seemed like very generic characters to me...
What bugs me about this is that, knowing his works, Michel Ancel always seemed very respectful of his female characters (not just Rayman but like Jade was probably my first example of a badass non-sexualised female protagonist in a game) so it was kinda baffling to see how Rayman Origins treated Betilla and the other nymphs. Nothing bad with a little sexyess but still... Maybe he had to come down to certain compromises to get Origins done?
Then again... if the rumors that came out about him being a terrible person on the job are true then i couldn't really tell
It feels a bit uncofortamble seeing just how horny people are for Betilla and the others though, maybe I was always used to see the Rayman series in a more innocent light but it gets exhausting seeing its female characters getting reduced down to fetish material
Btw this is getting interesting, I really hope Tellier will provide some info about the topic!
Show your editing skills in RPC's Manipulate the Image competition, which is now expanded to include non-Rayman images!
Latest news
Fri Jun 26, 2026 10:32 pm:
The physical version of Rayman 30th Anniversary Edition was released today.
Alongside the game for modern platforms such as the Nintendo Switch 2, this physical release includes a set of three postcards, a few stickers, a double-sided poster, and a reversible cover.
For players who held out on the digital launch due to early save-related glitches, these issues have now been resolved following the recent v1.1 update.
It's official: the rumors are now reality! Although many details leaked over the last few days, Ubisoft has formally announced both Rayman Legends Retold and Rayman Origins Enhanced Edition during tonight's State of Play presentation.
Both games are coming to PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC on October 1, 2026! The bundle will retail at the price of $39.99, with Origins Enhanced Edition included free!
Rayman Legends Retold represents a significant modernization of the original title. It features a visual overhaul that replaces the classic watercolor look with a modern 2.5D aesthetic, alongside an entirely new storyline and a fresh villain. Other key additions include brand-new music levels, a realistic redesign for Betilla, and a minor cosmetic tweak for Rayman himself (who now has two separate eyes), along with new costumes referencing older games and other series. Most notably, the game is set to introduce fully 3D segments featuring rail-shooter gameplay, where players take to the skies on the back of a dragon to shoot down enemies.
As for Rayman Origins Enhanced Edition, running in 4K resolution at 60 FPS, this remaster updates the game for modern platforms with quality-of-life and accessibility features. It also appears to integrate the previously exclusive PlayStation Vita content, alongside updated photoboard designs and Murfy.
What are your thoughts on this? Head over to our newly opened forum topics to join the discussion and share your expectations.
Following up on the teaser from a couple of days ago, Youtooz has now officially revealed the full design of the upcoming Ly the Fairy plush!
But that's not all: the manufacturer also unveiled a brand new Rayman "stickie". For those unfamiliar with the term, Youtooz "stickies" are mini plushies equipped with magnets inside, allowing them to stick to metal surfaces (like fridges or PC cases) or to each other.
You can check out the full reveal images of both the Ly plush and the Rayman stickie below:
Collectibles manufacturer Youtooz has recently teased what appears to be an upcoming plush toy of Ly the Fairy. First introduced in Rayman 2: The Great Escape, the iconic character seems to be the latest addition to the company's growing lineup of Rayman merchandise. You can view the teaser image below:
Former Rayman 3 gameplay programmer Yann Masson has just shared early development footage of the game discovered in his personal archives. The newly surfaced video provides a fascinating look into the title's production, most notably showcasing the scrapped sequence where the Xowar chases Rayman, viewed from a frontal perspective:
What better way to celebrate the Chinese New Year than with a major milestone for our knowledge base? The Chinese version of RayWiki is officially published!
This project has been in the works for more than two years, representing a massive effort to make the Rayman universe accessible to a wider audience. To ring in the new year, the wiki launches with an impressive 400 articles already written and available.
A massive congratulations and thank you to the main contributors, RayGhox and Game Ze 2, for their dedication in bringing this project to life.
The rumors were true! After the rating leak earlier this year, Ubisoft officially unveiled Rayman 30th Anniversary Edition during today’s State of Play. Developed in partnership with Digital Eclipse, the compilation brings together five versions of the original game: the PlayStation, MS-DOS, and Atari Jaguar releases, as well as the Game Boy Color and Advance versions. The collection also marks the first official commercial release of the 1992 SNES prototype.
In terms of extra content, the package notably features the Bible of Game Design, developer interviews, and unreleased concept art. The collection also adds modern quality-of-life features, including rewind capability, save states, and toggleable cheats (infinite lives, unlock all levels).
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