I have to say Picture City, because that is the world that annoyed me the most with all the pins and sharp pencils.
The Space Mama battles are tough, but I didn't mind those.
Tough question! I really like them all. It's true that Candy Château is a bit underwhelming with only one level, so I may go with that one. I do like its aesthetic, though.
Pirez wrote: Sun Jul 26, 2026 6:12 pm
It does seem like one particular date takes precedent. The fact that it's an off day in the judeo-christian world helps, I think.
I had actually forgotten it's the Assumption We don't get a day off for that here though
Dark_Shadow ! Ça faisait longtemps !
Eh, s'il y en a bien un qui peut juger une performance de scoring sur R3, c'est bien toi !
J'ai aussi pensé au biais qu'on pourrait avoir en tant que fans, mais je suis d'accord sur le fait que ça a un impact limité. R3 est accessible sur de nombreux points, ce n'est pas un jeu difficile et encore moins le Rayman le plus difficile ou le plus buggé.
SuperSinge wrote: Sun Jul 26, 2026 1:25 pm
Par contre, c'est sympa de montrer le RayWiki dans la vidéo et de le citer mais il est absent des sources et remerciements. C'est un peu dommage.
Mortamon Saturn wrote: Sun Jul 26, 2026 2:14 pm
Encore une fois, je vais m'abstenir de regarder ces vidéos.
J'ai seulement regardé quelques vidéos d'Edward, donc je ne peux pas avoir un jugement complètement objectif.
Il est souvent cité comme un bon vidéaste JV, et je suis plutôt d'accord, son contenu est instructif et amusant.
Je n'ai jamais vu ses sources citées dans les crédits ou en description de vidéo. Il n'est pas un cas isolé, on peut l'observer chez des créateurs très connus ou non. Est-ce que c'est un problème ? Hm, ça dépend de la raison derrière, j'imagine (oubli, flemme, "personne ne lit", "je garde pour moi", plagiat...).
Le côté "putaclic" de certaines miniatures, ben j'ai envie de dire que malheureusement, beaucoup doivent s'y plier de temps en temps ou à chaque fois, même les vidéastes qui ont une "bonne image" (à prendre avec des pincettes) pour des raisons de visibilité. C'est pénible pour une partie du public, mais ce n'est pas elle qui est visée, c'est d'autres parties qu'il est nécessaire d'attirer (au moins en partie, et y a que ça qui marche sur eux) ainsi que pour satisfaire des entités appelées "annonceurs" et "robot YouTube".
Ses vidéos ne sont pas exemptes d'imprécisions et d'exagérations (principalement motivées par la mise en scène ou le fil rouge/le côté narratif de la vidéo) qui peuvent agacer, surtout les connaisseurs, mais là aussi, ce n'est pas un cas isolé. En fait, en cela, il est très proche du très populaire Joueur du Grenier, pour qui on pourrait dire la même chose sur certaines vidéos mais ce n'est pas la critique qu'on lui a le plus adressé et qui l'a le plus décrédibilisé (aux yeux de certains).
Eh, le hasard a voulu qu'Edward et JDG s'admirent, s'inspirent mutuellement et fassent même des vidéos en commun. Si ça c'est pas beau.
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The physical version of Rayman 30th Anniversary Edition was released today.
Alongside the game for modern platforms such as the Nintendo Switch 2, this physical release includes a set of three postcards, a few stickers, a double-sided poster, and a reversible cover.
For players who held out on the digital launch due to early save-related glitches, these issues have now been resolved following the recent v1.1 update.
It's official: the rumors are now reality! Although many details leaked over the last few days, Ubisoft has formally announced both Rayman Legends Retold and Rayman Origins Enhanced Edition during tonight's State of Play presentation.
Both games are coming to PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC on October 1, 2026! The bundle will retail at the price of $39.99, with Origins Enhanced Edition included free!
Rayman Legends Retold represents a significant modernization of the original title. It features a visual overhaul that replaces the classic watercolor look with a modern 2.5D aesthetic, alongside an entirely new storyline and a fresh villain. Other key additions include brand-new music levels, a realistic redesign for Betilla, and a minor cosmetic tweak for Rayman himself (who now has two separate eyes), along with new costumes referencing older games and other series. Most notably, the game is set to introduce fully 3D segments featuring rail-shooter gameplay, where players take to the skies on the back of a dragon to shoot down enemies.
As for Rayman Origins Enhanced Edition, running in 4K resolution at 60 FPS, this remaster updates the game for modern platforms with quality-of-life and accessibility features. It also appears to integrate the previously exclusive PlayStation Vita content, alongside updated photoboard designs and Murfy.
What are your thoughts on this? Head over to our newly opened forum topics to join the discussion and share your expectations.
Following up on the teaser from a couple of days ago, Youtooz has now officially revealed the full design of the upcoming Ly the Fairy plush!
But that's not all: the manufacturer also unveiled a brand new Rayman "stickie". For those unfamiliar with the term, Youtooz "stickies" are mini plushies equipped with magnets inside, allowing them to stick to metal surfaces (like fridges or PC cases) or to each other.
You can check out the full reveal images of both the Ly plush and the Rayman stickie below:
Collectibles manufacturer Youtooz has recently teased what appears to be an upcoming plush toy of Ly the Fairy. First introduced in Rayman 2: The Great Escape, the iconic character seems to be the latest addition to the company's growing lineup of Rayman merchandise. You can view the teaser image below:
Former Rayman 3 gameplay programmer Yann Masson has just shared early development footage of the game discovered in his personal archives. The newly surfaced video provides a fascinating look into the title's production, most notably showcasing the scrapped sequence where the Xowar chases Rayman, viewed from a frontal perspective:
What better way to celebrate the Chinese New Year than with a major milestone for our knowledge base? The Chinese version of RayWiki is officially published!
This project has been in the works for more than two years, representing a massive effort to make the Rayman universe accessible to a wider audience. To ring in the new year, the wiki launches with an impressive 400 articles already written and available.
A massive congratulations and thank you to the main contributors, RayGhox and Game Ze 2, for their dedication in bringing this project to life.
The rumors were true! After the rating leak earlier this year, Ubisoft officially unveiled Rayman 30th Anniversary Edition during today’s State of Play. Developed in partnership with Digital Eclipse, the compilation brings together five versions of the original game: the PlayStation, MS-DOS, and Atari Jaguar releases, as well as the Game Boy Color and Advance versions. The collection also marks the first official commercial release of the 1992 SNES prototype.
In terms of extra content, the package notably features the Bible of Game Design, developer interviews, and unreleased concept art. The collection also adds modern quality-of-life features, including rewind capability, save states, and toggleable cheats (infinite lives, unlock all levels).
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