Griskin: Difference between revisions

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''The mystic Griskins weren't always ghosts. Once, their tribe roamed [[the Land of the Livid Dead|the Moor]] and performed their incantations freely. But [[the Great Spirit Palmito]] was aggravated by all the racket, so he turned the Griskins into ghosts and confined them to a great tower where their singing wouldn't wake up any more spirits.''
''The mystic Griskins weren't always ghosts. Once, their tribe roamed [[the Land of the Livid Dead|the Moor]] and performed their incantations freely. But [[the Great Spirit Palmito]] was aggravated by all the racket, so he turned the Griskins into ghosts and confined them to a great tower where their singing wouldn't wake up any more spirits.''


It seems they have power over thunder, as when a few were released in part 3 they are seen killing a [[Hoodboom]] and a [[Hoodmonger]].
At least some Griskins have the ability to generate and manipulate lightning; when [[Rayman]] releases a group of Griskins from [[the Great Spirit Palmito|Palmito]]'s tower in the third part of the level, they reward him by electrocuting a [[Hoodboom]] and a [[Hoodmonger]] that were about to attack him.


[[fr:Mouru]]
[[fr:Mouru]]


[[Category:Teensies]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters from Rayman 3]]
[[Category:Characters from Rayman 3]]
[[Category:Teensies]]

Revision as of 22:22, 17 December 2010

A Griskin in the Land of the Livid Dead

The Griskins are a ghostly tribe of Teensies who haunt the Land of the Livid Dead, a location seen in Rayman 3. The Griskins have also been known as Mad Spirits, as well as the Livid Dead.

The following text comes from the official Rayman 3 website:

The mystic Griskins weren't always ghosts. Once, their tribe roamed the Moor and performed their incantations freely. But the Great Spirit Palmito was aggravated by all the racket, so he turned the Griskins into ghosts and confined them to a great tower where their singing wouldn't wake up any more spirits.

At least some Griskins have the ability to generate and manipulate lightning; when Rayman releases a group of Griskins from Palmito's tower in the third part of the level, they reward him by electrocuting a Hoodboom and a Hoodmonger that were about to attack him.